diff --git a/ggml-impl.h b/ggml-impl.h index 2c58075a..19df66bc 100644 --- a/ggml-impl.h +++ b/ggml-impl.h @@ -19,6 +19,7 @@ extern "C" { // fall back to the _Static_assert C11 keyword. // if C99 - static_assert is noop // ref: https://stackoverflow.com/a/53923785/4039976 +#ifndef __cplusplus #ifndef static_assert #if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201100L) #define static_assert(cond, msg) _Static_assert(cond, msg) @@ -26,6 +27,7 @@ extern "C" { #define static_assert(cond, msg) struct global_scope_noop_trick #endif #endif +#endif // __FMA__ and __F16C__ are not defined in MSVC, however they are implied with AVX2/AVX512 #if defined(_MSC_VER) && (defined(__AVX2__) || defined(__AVX512F__)) diff --git a/ggml-quants.h b/ggml-quants.h index 5c9f63bd..bfdf3c99 100644 --- a/ggml-quants.h +++ b/ggml-quants.h @@ -191,70 +191,74 @@ typedef struct { } block_iq3_xxs; static_assert(sizeof(block_iq3_xxs) == sizeof(ggml_fp16_t) + 3*(QK_K/8), "wrong iq3_xxs block size/padding"); +#ifdef __cplusplus +extern "C" { +#endif + // Quantization -void quantize_row_q4_0_reference(const float * restrict x, block_q4_0 * restrict y, int k); -void quantize_row_q4_1_reference(const float * restrict x, block_q4_1 * restrict y, int k); -void quantize_row_q5_0_reference(const float * restrict x, block_q5_0 * restrict y, int k); -void quantize_row_q5_1_reference(const float * restrict x, block_q5_1 * restrict y, int k); -void quantize_row_q8_0_reference(const float * restrict x, block_q8_0 * restrict y, int k); -void quantize_row_q8_1_reference(const float * restrict x, block_q8_1 * restrict y, int k); +void quantize_row_q4_0_reference(const float * GGML_RESTRICT x, block_q4_0 * GGML_RESTRICT y, int k); +void quantize_row_q4_1_reference(const float * GGML_RESTRICT x, block_q4_1 * GGML_RESTRICT y, int k); +void quantize_row_q5_0_reference(const float * GGML_RESTRICT x, block_q5_0 * GGML_RESTRICT y, int k); +void quantize_row_q5_1_reference(const float * GGML_RESTRICT x, block_q5_1 * GGML_RESTRICT y, int k); +void quantize_row_q8_0_reference(const float * GGML_RESTRICT x, block_q8_0 * GGML_RESTRICT y, int k); +void quantize_row_q8_1_reference(const float * GGML_RESTRICT x, block_q8_1 * GGML_RESTRICT y, int k); -void quantize_row_q2_K_reference(const float * restrict x, block_q2_K * restrict y, int k); -void quantize_row_q3_K_reference(const float * restrict x, block_q3_K * restrict y, int k); -void quantize_row_q4_K_reference(const float * restrict x, block_q4_K * restrict y, int k); -void quantize_row_q5_K_reference(const float * restrict x, block_q5_K * restrict y, int k); -void quantize_row_q6_K_reference(const float * restrict x, block_q6_K * restrict y, int k); -void quantize_row_q8_K_reference(const float * restrict x, block_q8_K * restrict y, int k); -void quantize_row_iq3_xxs_reference(const float * restrict x, block_iq3_xxs * restrict y, int k); +void quantize_row_q2_K_reference(const float * GGML_RESTRICT x, block_q2_K * GGML_RESTRICT y, int k); +void quantize_row_q3_K_reference(const float * GGML_RESTRICT x, block_q3_K * GGML_RESTRICT y, int k); +void quantize_row_q4_K_reference(const float * GGML_RESTRICT x, block_q4_K * GGML_RESTRICT y, int k); +void quantize_row_q5_K_reference(const float * GGML_RESTRICT x, block_q5_K * GGML_RESTRICT y, int k); +void quantize_row_q6_K_reference(const float * GGML_RESTRICT x, block_q6_K * GGML_RESTRICT y, int k); +void quantize_row_q8_K_reference(const float * GGML_RESTRICT x, block_q8_K * GGML_RESTRICT y, int k); +void quantize_row_iq3_xxs_reference(const float * GGML_RESTRICT x, block_iq3_xxs * GGML_RESTRICT y, int k); -void quantize_row_q4_0(const float * restrict x, void * restrict y, int k); -void quantize_row_q4_1(const float * restrict x, void * restrict y, int k); -void quantize_row_q5_0(const float * restrict x, void * restrict y, int k); -void quantize_row_q5_1(const float * restrict x, void * restrict y, int k); -void quantize_row_q8_0(const float * restrict x, void * restrict y, int k); -void quantize_row_q8_1(const float * restrict x, void * restrict y, int k); +void quantize_row_q4_0(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k); +void quantize_row_q4_1(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k); +void quantize_row_q5_0(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k); +void quantize_row_q5_1(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k); +void quantize_row_q8_0(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k); +void quantize_row_q8_1(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k); -void quantize_row_q2_K(const float * restrict x, void * restrict y, int k); -void quantize_row_q3_K(const float * restrict x, void * restrict y, int k); -void quantize_row_q4_K(const float * restrict x, void * restrict y, int k); -void quantize_row_q5_K(const float * restrict x, void * restrict y, int k); -void quantize_row_q6_K(const float * restrict x, void * restrict y, int k); -void quantize_row_q8_K(const float * restrict x, void * restrict y, int k); -void quantize_row_iq3_xxs(const float * restrict x, void * restrict y, int k); +void quantize_row_q2_K(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k); +void quantize_row_q3_K(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k); +void quantize_row_q4_K(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k); +void quantize_row_q5_K(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k); +void quantize_row_q6_K(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k); +void quantize_row_q8_K(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k); +void quantize_row_iq3_xxs(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k); // Dequantization -void dequantize_row_q4_0(const block_q4_0 * restrict x, float * restrict y, int k); -void dequantize_row_q4_1(const block_q4_1 * restrict x, float * restrict y, int k); -void dequantize_row_q5_0(const block_q5_0 * restrict x, float * restrict y, int k); -void dequantize_row_q5_1(const block_q5_1 * restrict x, float * restrict y, int k); -void dequantize_row_q8_0(const block_q8_0 * restrict x, float * restrict y, int k); -//void dequantize_row_q8_1(const block_q8_1 * restrict x, float * restrict y, int k); +void dequantize_row_q4_0(const block_q4_0 * GGML_RESTRICT x, float * GGML_RESTRICT y, int k); +void dequantize_row_q4_1(const block_q4_1 * GGML_RESTRICT x, float * GGML_RESTRICT y, int k); +void dequantize_row_q5_0(const block_q5_0 * GGML_RESTRICT x, float * GGML_RESTRICT y, int k); +void dequantize_row_q5_1(const block_q5_1 * GGML_RESTRICT x, float * GGML_RESTRICT y, int k); +void dequantize_row_q8_0(const block_q8_0 * GGML_RESTRICT x, float * GGML_RESTRICT y, int k); +//void dequantize_row_q8_1(const block_q8_1 * GGML_RESTRICT x, float * GGML_RESTRICT y, int k); -void dequantize_row_q2_K(const block_q2_K * restrict x, float * restrict y, int k); -void dequantize_row_q3_K(const block_q3_K * restrict x, float * restrict y, int k); -void dequantize_row_q4_K(const block_q4_K * restrict x, float * restrict y, int k); -void dequantize_row_q5_K(const block_q5_K * restrict x, float * restrict y, int k); -void dequantize_row_q6_K(const block_q6_K * restrict x, float * restrict y, int k); -void dequantize_row_q8_K(const block_q8_K * restrict x, float * restrict y, int k); -void dequantize_row_iq2_xxs(const block_iq2_xxs * restrict x, float * restrict y, int k); -void dequantize_row_iq2_xs (const block_iq2_xs * restrict x, float * restrict y, int k); -void dequantize_row_iq3_xxs(const block_iq3_xxs * restrict x, float * restrict y, int k); +void dequantize_row_q2_K(const block_q2_K * GGML_RESTRICT x, float * GGML_RESTRICT y, int k); +void dequantize_row_q3_K(const block_q3_K * GGML_RESTRICT x, float * GGML_RESTRICT y, int k); +void dequantize_row_q4_K(const block_q4_K * GGML_RESTRICT x, float * GGML_RESTRICT y, int k); +void dequantize_row_q5_K(const block_q5_K * GGML_RESTRICT x, float * GGML_RESTRICT y, int k); +void dequantize_row_q6_K(const block_q6_K * GGML_RESTRICT x, float * GGML_RESTRICT y, int k); +void dequantize_row_q8_K(const block_q8_K * GGML_RESTRICT x, float * GGML_RESTRICT y, int k); +void dequantize_row_iq2_xxs(const block_iq2_xxs * GGML_RESTRICT x, float * GGML_RESTRICT y, int k); +void dequantize_row_iq2_xs (const block_iq2_xs * GGML_RESTRICT x, float * GGML_RESTRICT y, int k); +void dequantize_row_iq3_xxs(const block_iq3_xxs * GGML_RESTRICT x, float * GGML_RESTRICT y, int k); // Dot product -void ggml_vec_dot_q4_0_q8_0(int n, float * restrict s, const void * restrict vx, const void * restrict vy); -void ggml_vec_dot_q4_1_q8_1(int n, float * restrict s, const void * restrict vx, const void * restrict vy); -void ggml_vec_dot_q5_0_q8_0(int n, float * restrict s, const void * restrict vx, const void * restrict vy); -void ggml_vec_dot_q5_1_q8_1(int n, float * restrict s, const void * restrict vx, const void * restrict vy); -void ggml_vec_dot_q8_0_q8_0(int n, float * restrict s, const void * restrict vx, const void * restrict vy); +void ggml_vec_dot_q4_0_q8_0(int n, float * GGML_RESTRICT s, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy); +void ggml_vec_dot_q4_1_q8_1(int n, float * GGML_RESTRICT s, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy); +void ggml_vec_dot_q5_0_q8_0(int n, float * GGML_RESTRICT s, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy); +void ggml_vec_dot_q5_1_q8_1(int n, float * GGML_RESTRICT s, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy); +void ggml_vec_dot_q8_0_q8_0(int n, float * GGML_RESTRICT s, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy); -void ggml_vec_dot_q2_K_q8_K(int n, float * restrict s, const void * restrict vx, const void * restrict vy); -void ggml_vec_dot_q3_K_q8_K(int n, float * restrict s, const void * restrict vx, const void * restrict vy); -void ggml_vec_dot_q4_K_q8_K(int n, float * restrict s, const void * restrict vx, const void * restrict vy); -void ggml_vec_dot_q5_K_q8_K(int n, float * restrict s, const void * restrict vx, const void * restrict vy); -void ggml_vec_dot_q6_K_q8_K(int n, float * restrict s, const void * restrict vx, const void * restrict vy); -void ggml_vec_dot_iq2_xxs_q8_K(int n, float * restrict s, const void * restrict vx, const void * restrict vy); -void ggml_vec_dot_iq2_xs_q8_K (int n, float * restrict s, const void * restrict vx, const void * restrict vy); -void ggml_vec_dot_iq3_xxs_q8_K(int n, float * restrict s, const void * restrict vx, const void * restrict vy); +void ggml_vec_dot_q2_K_q8_K(int n, float * GGML_RESTRICT s, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy); +void ggml_vec_dot_q3_K_q8_K(int n, float * GGML_RESTRICT s, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy); +void ggml_vec_dot_q4_K_q8_K(int n, float * GGML_RESTRICT s, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy); +void ggml_vec_dot_q5_K_q8_K(int n, float * GGML_RESTRICT s, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy); +void ggml_vec_dot_q6_K_q8_K(int n, float * GGML_RESTRICT s, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy); +void ggml_vec_dot_iq2_xxs_q8_K(int n, float * GGML_RESTRICT s, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy); +void ggml_vec_dot_iq2_xs_q8_K (int n, float * GGML_RESTRICT s, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy); +void ggml_vec_dot_iq3_xxs_q8_K(int n, float * GGML_RESTRICT s, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy); // // Quantization utilizing an importance matrix (a.k.a. "Activation aWare Quantization") @@ -276,3 +280,8 @@ void iq2xs_init_impl(int grid_size); void iq2xs_free_impl(int grid_size); void iq3xs_init_impl(int grid_size); void iq3xs_free_impl(int grid_size); + +#ifdef __cplusplus +} +#endif +