From ba523d5e224ba2fae1871787e21f48d8f1b26a17 Mon Sep 17 00:00:00 2001 From: Jeff Bolz Date: Thu, 23 Jan 2025 01:07:50 -0600 Subject: [PATCH] vulkan: sort shaders for more deterministic binary (llama/11315) Fixes #11306. --- ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp b/ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp index 8bcb6410..e9c6cb9d 100644 --- a/ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp +++ b/ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp @@ -17,13 +17,13 @@ #include #include #include +#include #include #include #ifdef _WIN32 #include #include // For _mkdir on Windows - #include // For std::replace on w64devkit #else #include #include @@ -502,6 +502,7 @@ void write_output_files() { fprintf(hdr, "#include \n\n"); fprintf(src, "#include \"%s\"\n\n", basename(target_hpp).c_str()); + std::sort(shader_fnames.begin(), shader_fnames.end()); for (const auto& pair : shader_fnames) { const std::string& name = pair.first; #ifdef _WIN32