From 780750a10849e48f3a7a0ac027746d3e737b1756 Mon Sep 17 00:00:00 2001 From: Jeff Bolz Date: Wed, 30 Apr 2025 07:38:37 -0500 Subject: [PATCH] vulkan: use uint array index to avoid glslang bug (llama/13193) --- ggml/src/ggml-vulkan/vulkan-shaders/dequant_funcs_cm2.comp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ggml/src/ggml-vulkan/vulkan-shaders/dequant_funcs_cm2.comp b/ggml/src/ggml-vulkan/vulkan-shaders/dequant_funcs_cm2.comp index 962d2353..9cb7da2d 100644 --- a/ggml/src/ggml-vulkan/vulkan-shaders/dequant_funcs_cm2.comp +++ b/ggml/src/ggml-vulkan/vulkan-shaders/dequant_funcs_cm2.comp @@ -482,7 +482,7 @@ float16_t dequantFuncIQ2_XXS(const in decodeBufIQ2_XXS bl, const in uint blockCo const uint ib8 = (idx & 0x18) >> 3; // 0..3 const uint iqs = 8 * ib32 + ib8; - const uint8_t qs = bl.block.qs[iqs]; + const uint qs = bl.block.qs[iqs]; const uint signscale = pack32(u16vec2(bl16.block.qs[4*ib32+2], bl16.block.qs[4*ib32+3])); const float dscale = float(bl.block.d) * 0.25 * (0.5 + float(signscale >> 28));