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https://github.com/ggerganov/whisper.cpp.git
synced 2025-04-26 22:09:44 +00:00
vulkan: Hybrid waitForFences/getFenceStatus to reduce fence latency (llama/12630)
There seems to be a bubble waking up from waitForFences, which costs a few percent performance and also increased variance in performance. This change inserts an "almost_ready" fence when the graph is about 80% complete and we waitForFences for the almost_ready fence and then spin (with _mm_pauses) waiting for the final fence to be signaled.
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@ -24,6 +24,28 @@
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#include <future>
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#include <thread>
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#if defined(_MSC_VER)
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# define NOMINMAX 1
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# include <windows.h>
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# define YIELD() YieldProcessor()
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#elif defined(__clang__) || defined(__GNUC__)
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# if defined(__x86_64__) ||defined(__i386__)
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# include <immintrin.h>
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# define YIELD() _mm_pause()
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# elif defined(__arm__) || defined(__aarch64__)
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# if defined(__clang__)
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# include <arm_acle.h>
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# define YIELD() __yield()
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# else
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# define YIELD() asm volatile("yield")
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# endif
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# endif
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#endif
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#if !defined(YIELD)
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#define YIELD()
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#endif
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#include "ggml-impl.h"
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#include "ggml-backend-impl.h"
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@ -787,7 +809,8 @@ struct ggml_backend_vk_context {
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ggml_vk_garbage_collector gc;
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size_t prealloc_size_x, prealloc_size_y, prealloc_size_split_k;
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vk_buffer prealloc_x, prealloc_y, prealloc_split_k;
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vk::Fence fence;
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vk::Fence fence, almost_ready_fence;
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bool almost_ready_fence_pending {};
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vk_buffer buffer_pool[MAX_VK_BUFFERS];
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@ -878,6 +901,39 @@ typedef void (*ggml_vk_func_t)(ggml_backend_vk_context * ctx, vk_context& subctx
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static void ggml_backend_vk_free(ggml_backend_t backend);
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// Wait for ctx->fence to be signaled.
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static void ggml_vk_wait_for_fence(ggml_backend_vk_context * ctx) {
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// Use waitForFences while most of the graph executes. Hopefully the CPU can sleep
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// during this wait.
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if (ctx->almost_ready_fence_pending) {
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VK_CHECK(ctx->device->device.waitForFences({ ctx->almost_ready_fence }, true, UINT64_MAX), "almost_ready_fence");
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ctx->device->device.resetFences({ ctx->almost_ready_fence });
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ctx->almost_ready_fence_pending = false;
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}
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// Spin (w/pause) waiting for the graph to finish executing.
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vk::Result result;
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while ((result = ctx->device->device.getFenceStatus(ctx->fence)) != vk::Result::eSuccess) {
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if (result != vk::Result::eNotReady) {
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fprintf(stderr, "ggml_vulkan: error %s at %s:%d\n", to_string(result).c_str(), __FILE__, __LINE__);
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exit(1);
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}
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for (uint32_t i = 0; i < 100; ++i) {
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YIELD();
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YIELD();
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YIELD();
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YIELD();
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YIELD();
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YIELD();
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YIELD();
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YIELD();
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YIELD();
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YIELD();
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}
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}
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ctx->device->device.resetFences({ ctx->fence });
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}
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// variables to track number of compiles in progress
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static uint32_t compile_count = 0;
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static std::mutex compile_count_mutex;
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@ -3355,6 +3411,7 @@ static void ggml_vk_init(ggml_backend_vk_context * ctx, size_t idx) {
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ctx->prealloc_size_split_k = 0;
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ctx->fence = ctx->device->device.createFence({});
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ctx->almost_ready_fence = ctx->device->device.createFence({});
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#ifdef GGML_VULKAN_CHECK_RESULTS
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const char* skip_checks = getenv("GGML_VULKAN_SKIP_CHECKS");
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@ -7959,11 +8016,11 @@ static void ggml_vk_preallocate_buffers(ggml_backend_vk_context * ctx) {
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}
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}
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static bool ggml_vk_compute_forward(ggml_backend_vk_context* ctx, ggml_tensor* tensor, int tensor_idx, bool use_fence);
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static bool ggml_vk_compute_forward(ggml_backend_vk_context* ctx, ggml_tensor* tensor, int tensor_idx, bool use_fence, bool almost_ready);
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// Returns true if node has enqueued work into the queue, false otherwise
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// If submit is true the current all operations queued so far are being submitted to Vulkan to overlap cmdlist creation and GPU execution.
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static bool ggml_vk_build_graph(ggml_backend_vk_context * ctx, ggml_tensor * node, int node_idx, ggml_tensor *node_begin, int node_idx_begin, bool dryrun, bool last_node, bool submit){
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static bool ggml_vk_build_graph(ggml_backend_vk_context * ctx, ggml_tensor * node, int node_idx, ggml_tensor *node_begin, int node_idx_begin, bool dryrun, bool last_node, bool almost_ready, bool submit){
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if (ggml_is_empty(node) || !node->buffer) {
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return false;
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}
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@ -8335,7 +8392,7 @@ static bool ggml_vk_build_graph(ggml_backend_vk_context * ctx, ggml_tensor * nod
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ctx->compute_ctx.reset();
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bool ok = ggml_vk_compute_forward(ctx, node_begin, node_idx_begin, false);
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bool ok = ggml_vk_compute_forward(ctx, node_begin, node_idx_begin, false, almost_ready);
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if (!ok) {
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if (node->op == GGML_OP_UNARY) {
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std::cerr << __func__ << ": error: op not supported UNARY " << node->name << " (" << ggml_unary_op_name(static_cast<ggml_unary_op>(node->op_params[0])) << ")" << std::endl;
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@ -8349,7 +8406,7 @@ static bool ggml_vk_build_graph(ggml_backend_vk_context * ctx, ggml_tensor * nod
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return true;
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}
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static bool ggml_vk_compute_forward(ggml_backend_vk_context * ctx, ggml_tensor * tensor, int tensor_idx, bool use_fence = true){
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static bool ggml_vk_compute_forward(ggml_backend_vk_context * ctx, ggml_tensor * tensor, int tensor_idx, bool use_fence = true, bool almost_ready = false) {
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ggml_backend_buffer * buf = nullptr;
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switch (tensor->op) {
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@ -8452,12 +8509,15 @@ static bool ggml_vk_compute_forward(ggml_backend_vk_context * ctx, ggml_tensor *
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memcpy(cpy.dst, cpy.src, cpy.n);
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}
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ggml_vk_submit(subctx, use_fence ? ctx->fence : vk::Fence{});
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if (almost_ready && !ctx->almost_ready_fence_pending && !use_fence) {
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ggml_vk_submit(subctx, ctx->almost_ready_fence);
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ctx->almost_ready_fence_pending = true;
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} else {
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ggml_vk_submit(subctx, use_fence ? ctx->fence : vk::Fence{});
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}
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if (use_fence) {
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VK_CHECK(ctx->device->device.waitForFences({ ctx->fence }, true, UINT64_MAX), "ggml_vk_compute_forward waitForFences");
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ctx->device->device.resetFences({ ctx->fence });
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ggml_vk_wait_for_fence(ctx);
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}
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#ifdef GGML_VULKAN_CHECK_RESULTS
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ggml_vk_check_results_1(tensor);
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@ -8543,6 +8603,7 @@ static void ggml_vk_cleanup(ggml_backend_vk_context * ctx) {
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ctx->gc.events.clear();
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ctx->device->device.destroyFence(ctx->fence);
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ctx->device->device.destroyFence(ctx->almost_ready_fence);
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}
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static int ggml_vk_get_device_count() {
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@ -8889,8 +8950,7 @@ static void ggml_backend_vk_synchronize(ggml_backend_t backend) {
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}
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ggml_vk_submit(transfer_ctx, ctx->fence);
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VK_CHECK(ctx->device->device.waitForFences({ ctx->fence }, true, UINT64_MAX), "ggml_backend_vk_synchronize waitForFences");
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ctx->device->device.resetFences({ ctx->fence });
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ggml_vk_wait_for_fence(ctx);
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for (auto& cpy : transfer_ctx->out_memcpys) {
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memcpy(cpy.dst, cpy.src, cpy.n);
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@ -8909,7 +8969,7 @@ static ggml_status ggml_backend_vk_graph_compute(ggml_backend_t backend, ggml_cg
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uint64_t total_mat_mul_bytes = 0;
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for (int i = 0; i < cgraph->n_nodes; i++) {
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ggml_vk_build_graph(ctx, cgraph->nodes[i], i, nullptr, 0, true, false, false);
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ggml_vk_build_graph(ctx, cgraph->nodes[i], i, nullptr, 0, true, false, false, false);
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if (cgraph->nodes[i]->op == GGML_OP_MUL_MAT || cgraph->nodes[i]->op == GGML_OP_MUL_MAT_ID) {
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total_mat_mul_bytes += ggml_nbytes(cgraph->nodes[i]->src[0]);
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}
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@ -8951,11 +9011,14 @@ static ggml_status ggml_backend_vk_graph_compute(ggml_backend_t backend, ggml_cg
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mul_mat_bytes += ggml_nbytes(cgraph->nodes[i]->src[0]);
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}
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// Signal the almost_ready fence when the graph is mostly complete (< 20% remaining)
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bool almost_ready = (cgraph->n_nodes - i) < cgraph->n_nodes / 5;
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bool submit = (submitted_nodes >= nodes_per_submit) ||
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(mul_mat_bytes >= mul_mat_bytes_per_submit) ||
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(i == last_node);
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(i == last_node) ||
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(almost_ready && !ctx->almost_ready_fence_pending);
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bool enqueued = ggml_vk_build_graph(ctx, cgraph->nodes[i], i, cgraph->nodes[submit_node_idx], submit_node_idx, false, i == last_node, submit);
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bool enqueued = ggml_vk_build_graph(ctx, cgraph->nodes[i], i, cgraph->nodes[submit_node_idx], submit_node_idx, false, i == last_node, almost_ready, submit);
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if (enqueued) {
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++submitted_nodes;
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@ -8967,7 +9030,7 @@ static ggml_status ggml_backend_vk_graph_compute(ggml_backend_t backend, ggml_cg
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#endif
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}
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if (submit) {
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if (submit && enqueued) {
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first_node_in_batch = true;
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submitted_nodes = 0;
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mul_mat_bytes = 0;
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