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https://github.com/ggerganov/whisper.cpp.git
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examples : move wav_writer from stream.cpp to common.h (#1317)
* Allocate class on the stack instead of on the heap * Add class wav_writer * fix some minor issues * fix some minor issues * remove potential misleading API
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@ -7,6 +7,8 @@
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#include <vector>
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#include <random>
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#include <thread>
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#include <ctime>
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#include <fstream>
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#define COMMON_SAMPLE_RATE 16000
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@ -139,6 +141,104 @@ bool read_wav(
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std::vector<std::vector<float>> & pcmf32s,
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bool stereo);
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// Write PCM data into WAV audio file
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class wav_writer {
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private:
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std::ofstream file;
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uint32_t dataSize = 0;
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std::string wav_filename;
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bool write_header(const uint32_t sample_rate,
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const uint16_t bits_per_sample,
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const uint16_t channels) {
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file.write("RIFF", 4);
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file.write("\0\0\0\0", 4); // Placeholder for file size
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file.write("WAVE", 4);
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file.write("fmt ", 4);
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const uint32_t sub_chunk_size = 16;
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const uint16_t audio_format = 1; // PCM format
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const uint32_t byte_rate = sample_rate * channels * bits_per_sample / 8;
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const uint16_t block_align = channels * bits_per_sample / 8;
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file.write(reinterpret_cast<const char *>(&sub_chunk_size), 4);
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file.write(reinterpret_cast<const char *>(&audio_format), 2);
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file.write(reinterpret_cast<const char *>(&channels), 2);
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file.write(reinterpret_cast<const char *>(&sample_rate), 4);
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file.write(reinterpret_cast<const char *>(&byte_rate), 4);
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file.write(reinterpret_cast<const char *>(&block_align), 2);
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file.write(reinterpret_cast<const char *>(&bits_per_sample), 2);
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file.write("data", 4);
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file.write("\0\0\0\0", 4); // Placeholder for data size
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return true;
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}
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// It is assumed that PCM data is normalized to a range from -1 to 1
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bool write_audio(const float * data, size_t length) {
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for (size_t i = 0; i < length; ++i) {
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const auto intSample = static_cast<const int16_t>(data[i] * 32767);
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file.write(reinterpret_cast<const char *>(&intSample), sizeof(int16_t));
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dataSize += sizeof(int16_t);
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}
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if (file.is_open()) {
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file.seekp(4, std::ios::beg);
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uint32_t fileSize = 36 + dataSize;
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file.write(reinterpret_cast<char *>(&fileSize), 4);
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file.seekp(40, std::ios::beg);
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file.write(reinterpret_cast<char *>(&dataSize), 4);
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file.seekp(0, std::ios::end);
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}
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return true;
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}
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bool open_wav(const std::string & filename) {
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if (filename != wav_filename) {
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if (file.is_open()) {
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file.close();
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}
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}
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if (!file.is_open()) {
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file.open(filename, std::ios::binary);
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wav_filename = filename;
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dataSize = 0;
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}
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return file.is_open();
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}
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public:
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bool open(const std::string & filename,
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const uint32_t sample_rate,
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const uint16_t bits_per_sample,
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const uint16_t channels) {
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if (open_wav(filename)) {
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write_header(sample_rate, bits_per_sample, channels);
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} else {
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return false;
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}
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return true;
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}
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bool close() {
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file.close();
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return true;
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}
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bool write(const float * data, size_t length) {
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return write_audio(data, length);
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}
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~wav_writer() {
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if (file.is_open()) {
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file.close();
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}
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}
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};
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// Apply a high-pass frequency filter to PCM audio
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// Suppresses frequencies below cutoff Hz
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void high_pass_filter(
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