whisper.cpp/bindings/go/whisper.go

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package whisper
import (
"errors"
"unsafe"
)
///////////////////////////////////////////////////////////////////////////////
// CGO
/*
#cgo LDFLAGS: -lwhisper -lm -lstdc++
#cgo darwin LDFLAGS: -framework Accelerate
#include <whisper.h>
#include <stdlib.h>
extern void callNewSegment(void* user_data, int new);
extern void callProgress(void* user_data, int progress);
extern bool callEncoderBegin(void* user_data);
// Text segment callback
// Called on every newly generated text segment
// Use the whisper_full_...() functions to obtain the text segments
static void whisper_new_segment_cb(struct whisper_context* ctx, struct whisper_state* state, int n_new, void* user_data) {
if(user_data != NULL && ctx != NULL) {
callNewSegment(user_data, n_new);
}
}
// Progress callback
// Called on every newly generated text segment
// Use the whisper_full_...() functions to obtain the text segments
static void whisper_progress_cb(struct whisper_context* ctx, struct whisper_state* state, int progress, void* user_data) {
if(user_data != NULL && ctx != NULL) {
callProgress(user_data, progress);
}
}
// Encoder begin callback
// If not NULL, called before the encoder starts
// If it returns false, the computation is aborted
static bool whisper_encoder_begin_cb(struct whisper_context* ctx, struct whisper_state* state, void* user_data) {
if(user_data != NULL && ctx != NULL) {
return callEncoderBegin(user_data);
}
return false;
}
// Get default parameters and set callbacks
static struct whisper_full_params whisper_full_default_params_cb(struct whisper_context* ctx, enum whisper_sampling_strategy strategy) {
struct whisper_full_params params = whisper_full_default_params(strategy);
params.new_segment_callback = whisper_new_segment_cb;
params.new_segment_callback_user_data = (void*)(ctx);
params.encoder_begin_callback = whisper_encoder_begin_cb;
params.encoder_begin_callback_user_data = (void*)(ctx);
params.progress_callback = whisper_progress_cb;
params.progress_callback_user_data = (void*)(ctx);
return params;
}
*/
import "C"
///////////////////////////////////////////////////////////////////////////////
// TYPES
type (
Context C.struct_whisper_context
Token C.whisper_token
TokenData C.struct_whisper_token_data
SamplingStrategy C.enum_whisper_sampling_strategy
Params C.struct_whisper_full_params
)
///////////////////////////////////////////////////////////////////////////////
// GLOBALS
const (
SAMPLING_GREEDY SamplingStrategy = C.WHISPER_SAMPLING_GREEDY
SAMPLING_BEAM_SEARCH SamplingStrategy = C.WHISPER_SAMPLING_BEAM_SEARCH
)
const (
SampleRate = C.WHISPER_SAMPLE_RATE // Expected sample rate, samples per second
SampleBits = uint16(unsafe.Sizeof(C.float(0))) * 8 // Sample size in bits
NumFFT = C.WHISPER_N_FFT
HopLength = C.WHISPER_HOP_LENGTH
ChunkSize = C.WHISPER_CHUNK_SIZE
)
var (
ErrTokenizerFailed = errors.New("whisper_tokenize failed")
ErrAutoDetectFailed = errors.New("whisper_lang_auto_detect failed")
ErrConversionFailed = errors.New("whisper_convert failed")
ErrInvalidLanguage = errors.New("invalid language")
)
///////////////////////////////////////////////////////////////////////////////
// PUBLIC METHODS
// Allocates all memory needed for the model and loads the model from the given file.
// Returns NULL on failure.
func Whisper_init(path string) *Context {
cPath := C.CString(path)
defer C.free(unsafe.Pointer(cPath))
if ctx := C.whisper_init_from_file_with_params(cPath, C.whisper_context_default_params()); ctx != nil {
return (*Context)(ctx)
} else {
return nil
}
}
// Frees all memory allocated by the model.
func (ctx *Context) Whisper_free() {
C.whisper_free((*C.struct_whisper_context)(ctx))
}
// Convert RAW PCM audio to log mel spectrogram.
// The resulting spectrogram is stored inside the provided whisper context.
func (ctx *Context) Whisper_pcm_to_mel(data []float32, threads int) error {
if C.whisper_pcm_to_mel((*C.struct_whisper_context)(ctx), (*C.float)(&data[0]), C.int(len(data)), C.int(threads)) == 0 {
return nil
} else {
return ErrConversionFailed
}
}
// This can be used to set a custom log mel spectrogram inside the provided whisper context.
// Use this instead of whisper_pcm_to_mel() if you want to provide your own log mel spectrogram.
// n_mel must be 80
func (ctx *Context) Whisper_set_mel(data []float32, n_mel int) error {
if C.whisper_set_mel((*C.struct_whisper_context)(ctx), (*C.float)(&data[0]), C.int(len(data)), C.int(n_mel)) == 0 {
return nil
} else {
return ErrConversionFailed
}
}
// Run the Whisper encoder on the log mel spectrogram stored inside the provided whisper context.
// Make sure to call whisper_pcm_to_mel() or whisper_set_mel() first.
// offset can be used to specify the offset of the first frame in the spectrogram.
func (ctx *Context) Whisper_encode(offset, threads int) error {
if C.whisper_encode((*C.struct_whisper_context)(ctx), C.int(offset), C.int(threads)) == 0 {
return nil
} else {
return ErrConversionFailed
}
}
// Run the Whisper decoder to obtain the logits and probabilities for the next token.
// Make sure to call whisper_encode() first.
// tokens + n_tokens is the provided context for the decoder.
// n_past is the number of tokens to use from previous decoder calls.
func (ctx *Context) Whisper_decode(tokens []Token, past, threads int) error {
if C.whisper_decode((*C.struct_whisper_context)(ctx), (*C.whisper_token)(&tokens[0]), C.int(len(tokens)), C.int(past), C.int(threads)) == 0 {
return nil
} else {
return ErrConversionFailed
}
}
// Convert the provided text into tokens. The tokens pointer must be large enough to hold the resulting tokens.
// Returns the number of tokens on success
func (ctx *Context) Whisper_tokenize(text string, tokens []Token) (int, error) {
cText := C.CString(text)
defer C.free(unsafe.Pointer(cText))
if n := C.whisper_tokenize((*C.struct_whisper_context)(ctx), cText, (*C.whisper_token)(&tokens[0]), C.int(len(tokens))); n >= 0 {
return int(n), nil
} else {
return 0, ErrTokenizerFailed
}
}
// Return the id of the specified language, returns -1 if not found
// Examples:
//
// "de" -> 2
// "german" -> 2
func (ctx *Context) Whisper_lang_id(lang string) int {
return int(C.whisper_lang_id(C.CString(lang)))
}
// Largest language id (i.e. number of available languages - 1)
func Whisper_lang_max_id() int {
return int(C.whisper_lang_max_id())
}
// Return the short string of the specified language id (e.g. 2 -> "de"),
// returns empty string if not found
func Whisper_lang_str(id int) string {
return C.GoString(C.whisper_lang_str(C.int(id)))
}
// Use mel data at offset_ms to try and auto-detect the spoken language
// Make sure to call whisper_pcm_to_mel() or whisper_set_mel() first.
// Returns the probabilities of all languages.
// ref: https://github.com/openai/whisper/blob/main/whisper/decoding.py#L18-L69
func (ctx *Context) Whisper_lang_auto_detect(offset_ms, n_threads int) ([]float32, error) {
probs := make([]float32, Whisper_lang_max_id()+1)
if n := int(C.whisper_lang_auto_detect((*C.struct_whisper_context)(ctx), C.int(offset_ms), C.int(n_threads), (*C.float)(&probs[0]))); n < 0 {
return nil, ErrAutoDetectFailed
} else {
return probs, nil
}
}
func (ctx *Context) Whisper_n_len() int {
return int(C.whisper_n_len((*C.struct_whisper_context)(ctx)))
}
func (ctx *Context) Whisper_n_vocab() int {
return int(C.whisper_n_vocab((*C.struct_whisper_context)(ctx)))
}
func (ctx *Context) Whisper_n_text_ctx() int {
return int(C.whisper_n_text_ctx((*C.struct_whisper_context)(ctx)))
}
func (ctx *Context) Whisper_n_audio_ctx() int {
return int(C.whisper_n_audio_ctx((*C.struct_whisper_context)(ctx)))
}
func (ctx *Context) Whisper_is_multilingual() int {
return int(C.whisper_is_multilingual((*C.struct_whisper_context)(ctx)))
}
// The probabilities for the next token
//func (ctx *Whisper_context) Whisper_get_probs() []float32 {
// return (*[1 << 30]float32)(unsafe.Pointer(C.whisper_get_probs((*C.struct_whisper_context)(ctx))))[:ctx.Whisper_n_vocab()]
//}
// Token Id -> String. Uses the vocabulary in the provided context
func (ctx *Context) Whisper_token_to_str(token Token) string {
return C.GoString(C.whisper_token_to_str((*C.struct_whisper_context)(ctx), C.whisper_token(token)))
}
// Special tokens
func (ctx *Context) Whisper_token_eot() Token {
return Token(C.whisper_token_eot((*C.struct_whisper_context)(ctx)))
}
// Special tokens
func (ctx *Context) Whisper_token_sot() Token {
return Token(C.whisper_token_sot((*C.struct_whisper_context)(ctx)))
}
// Special tokens
func (ctx *Context) Whisper_token_prev() Token {
return Token(C.whisper_token_prev((*C.struct_whisper_context)(ctx)))
}
// Special tokens
func (ctx *Context) Whisper_token_solm() Token {
return Token(C.whisper_token_solm((*C.struct_whisper_context)(ctx)))
}
// Special tokens
func (ctx *Context) Whisper_token_not() Token {
return Token(C.whisper_token_not((*C.struct_whisper_context)(ctx)))
}
// Special tokens
func (ctx *Context) Whisper_token_beg() Token {
return Token(C.whisper_token_beg((*C.struct_whisper_context)(ctx)))
}
// Special tokens
func (ctx *Context) Whisper_token_lang(lang_id int) Token {
return Token(C.whisper_token_lang((*C.struct_whisper_context)(ctx), C.int(lang_id)))
}
// Task tokens
func (ctx *Context) Whisper_token_translate() Token {
return Token(C.whisper_token_translate((*C.struct_whisper_context)(ctx)))
}
// Task tokens
func (ctx *Context) Whisper_token_transcribe() Token {
return Token(C.whisper_token_transcribe((*C.struct_whisper_context)(ctx)))
}
// Performance information
func (ctx *Context) Whisper_print_timings() {
C.whisper_print_timings((*C.struct_whisper_context)(ctx))
}
// Performance information
func (ctx *Context) Whisper_reset_timings() {
C.whisper_reset_timings((*C.struct_whisper_context)(ctx))
}
// Print system information
func Whisper_print_system_info() string {
return C.GoString(C.whisper_print_system_info())
}
// Return default parameters for a strategy
func (ctx *Context) Whisper_full_default_params(strategy SamplingStrategy) Params {
// Get default parameters
return Params(C.whisper_full_default_params_cb((*C.struct_whisper_context)(ctx), C.enum_whisper_sampling_strategy(strategy)))
}
// Run the entire model: PCM -> log mel spectrogram -> encoder -> decoder -> text
// Uses the specified decoding strategy to obtain the text.
func (ctx *Context) Whisper_full(
params Params,
samples []float32,
encoderBeginCallback func() bool,
newSegmentCallback func(int),
progressCallback func(int),
) error {
registerEncoderBeginCallback(ctx, encoderBeginCallback)
registerNewSegmentCallback(ctx, newSegmentCallback)
registerProgressCallback(ctx, progressCallback)
defer registerEncoderBeginCallback(ctx, nil)
defer registerNewSegmentCallback(ctx, nil)
defer registerProgressCallback(ctx, nil)
if C.whisper_full((*C.struct_whisper_context)(ctx), (C.struct_whisper_full_params)(params), (*C.float)(&samples[0]), C.int(len(samples))) == 0 {
return nil
} else {
return ErrConversionFailed
}
}
// Split the input audio in chunks and process each chunk separately using whisper_full()
// It seems this approach can offer some speedup in some cases.
// However, the transcription accuracy can be worse at the beginning and end of each chunk.
func (ctx *Context) Whisper_full_parallel(params Params, samples []float32, processors int, encoderBeginCallback func() bool, newSegmentCallback func(int)) error {
registerEncoderBeginCallback(ctx, encoderBeginCallback)
registerNewSegmentCallback(ctx, newSegmentCallback)
defer registerEncoderBeginCallback(ctx, nil)
defer registerNewSegmentCallback(ctx, nil)
if C.whisper_full_parallel((*C.struct_whisper_context)(ctx), (C.struct_whisper_full_params)(params), (*C.float)(&samples[0]), C.int(len(samples)), C.int(processors)) == 0 {
return nil
} else {
return ErrConversionFailed
}
}
// Return the id of the autodetected language, returns -1 if not found
// Added to whisper.cpp in
// https://github.com/ggerganov/whisper.cpp/commit/a1c1583cc7cd8b75222857afc936f0638c5683d6
//
// Examples:
//
// "de" -> 2
// "german" -> 2
func (ctx *Context) Whisper_full_lang_id() int {
return int(C.whisper_full_lang_id((*C.struct_whisper_context)(ctx)))
}
// Number of generated text segments.
// A segment can be a few words, a sentence, or even a paragraph.
func (ctx *Context) Whisper_full_n_segments() int {
return int(C.whisper_full_n_segments((*C.struct_whisper_context)(ctx)))
}
// Get the start and end time of the specified segment.
func (ctx *Context) Whisper_full_get_segment_t0(segment int) int64 {
return int64(C.whisper_full_get_segment_t0((*C.struct_whisper_context)(ctx), C.int(segment)))
}
// Get the start and end time of the specified segment.
func (ctx *Context) Whisper_full_get_segment_t1(segment int) int64 {
return int64(C.whisper_full_get_segment_t1((*C.struct_whisper_context)(ctx), C.int(segment)))
}
// Get the text of the specified segment.
func (ctx *Context) Whisper_full_get_segment_text(segment int) string {
return C.GoString(C.whisper_full_get_segment_text((*C.struct_whisper_context)(ctx), C.int(segment)))
}
// Get number of tokens in the specified segment.
func (ctx *Context) Whisper_full_n_tokens(segment int) int {
return int(C.whisper_full_n_tokens((*C.struct_whisper_context)(ctx), C.int(segment)))
}
// Get the token text of the specified token index in the specified segment.
func (ctx *Context) Whisper_full_get_token_text(segment int, token int) string {
return C.GoString(C.whisper_full_get_token_text((*C.struct_whisper_context)(ctx), C.int(segment), C.int(token)))
}
// Get the token of the specified token index in the specified segment.
func (ctx *Context) Whisper_full_get_token_id(segment int, token int) Token {
return Token(C.whisper_full_get_token_id((*C.struct_whisper_context)(ctx), C.int(segment), C.int(token)))
}
// Get token data for the specified token in the specified segment.
// This contains probabilities, timestamps, etc.
func (ctx *Context) Whisper_full_get_token_data(segment int, token int) TokenData {
return TokenData(C.whisper_full_get_token_data((*C.struct_whisper_context)(ctx), C.int(segment), C.int(token)))
}
// Get the probability of the specified token in the specified segment.
func (ctx *Context) Whisper_full_get_token_p(segment int, token int) float32 {
return float32(C.whisper_full_get_token_p((*C.struct_whisper_context)(ctx), C.int(segment), C.int(token)))
}
///////////////////////////////////////////////////////////////////////////////
// CALLBACKS
var (
cbNewSegment = make(map[unsafe.Pointer]func(int))
cbProgress = make(map[unsafe.Pointer]func(int))
cbEncoderBegin = make(map[unsafe.Pointer]func() bool)
)
func registerNewSegmentCallback(ctx *Context, fn func(int)) {
if fn == nil {
delete(cbNewSegment, unsafe.Pointer(ctx))
} else {
cbNewSegment[unsafe.Pointer(ctx)] = fn
}
}
func registerProgressCallback(ctx *Context, fn func(int)) {
if fn == nil {
delete(cbProgress, unsafe.Pointer(ctx))
} else {
cbProgress[unsafe.Pointer(ctx)] = fn
}
}
func registerEncoderBeginCallback(ctx *Context, fn func() bool) {
if fn == nil {
delete(cbEncoderBegin, unsafe.Pointer(ctx))
} else {
cbEncoderBegin[unsafe.Pointer(ctx)] = fn
}
}
//export callNewSegment
func callNewSegment(user_data unsafe.Pointer, new C.int) {
if fn, ok := cbNewSegment[user_data]; ok {
fn(int(new))
}
}
//export callProgress
func callProgress(user_data unsafe.Pointer, progress C.int) {
if fn, ok := cbProgress[user_data]; ok {
fn(int(progress))
}
}
//export callEncoderBegin
func callEncoderBegin(user_data unsafe.Pointer) C.bool {
if fn, ok := cbEncoderBegin[user_data]; ok {
if fn() {
return C.bool(true)
} else {
return C.bool(false)
}
}
return true
}
func (t TokenData) T0() int64 {
return int64(t.t0)
}
func (t TokenData) T1() int64 {
return int64(t.t1)
}
func (t TokenData) Id() Token {
return Token(t.id)
}