mirror of
https://github.com/ggerganov/whisper.cpp.git
synced 2024-12-26 23:51:05 +00:00
351 lines
9.1 KiB
C++
351 lines
9.1 KiB
C++
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/* SPDX-License-Identifier: GPL-2.0 */
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/*
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* transcode.c - convert audio file to WAVE
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*
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* Copyright (C) 2019 Andrew Clayton <andrew@digital-domain.net>
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* Copyright (C) 2024 William Tambellini <william.tambellini@gmail.com>
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*/
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// Just for conveninent C++ API
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#include <vector>
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#include <string>
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// C
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <sys/mman.h>
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extern "C" {
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#include <libavutil/opt.h>
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#include <libavcodec/avcodec.h>
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#include <libavformat/avformat.h>
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#include <libswresample/swresample.h>
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}
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typedef uint64_t u64;
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typedef int64_t s64;
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typedef uint32_t u32;
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typedef int32_t s32;
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typedef uint16_t u16;
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typedef int16_t s16;
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typedef uint8_t u8;
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typedef int8_t s8;
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#define WAVE_SAMPLE_RATE 16000
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#define AVIO_CTX_BUF_SZ 4096
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static const char* ffmpegLog = getenv("FFMPEG_LOG");
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// Todo: add __FILE__ __LINE__
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#define LOG(...) \
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do { if (ffmpegLog) fprintf(stderr, __VA_ARGS__); } while(0) // C99
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/*
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* WAVE file header based on definition from
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* https://gist.github.com/Jon-Schneider/8b7c53d27a7a13346a643dac9c19d34f
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*
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* We must ensure this structure doesn't have any holes or
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* padding so we can just map it straight to the WAVE data.
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*/
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struct wave_hdr {
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/* RIFF Header: "RIFF" */
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char riff_header[4];
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/* size of audio data + sizeof(struct wave_hdr) - 8 */
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int wav_size;
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/* "WAVE" */
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char wav_header[4];
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/* Format Header */
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/* "fmt " (includes trailing space) */
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char fmt_header[4];
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/* Should be 16 for PCM */
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int fmt_chunk_size;
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/* Should be 1 for PCM. 3 for IEEE Float */
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s16 audio_format;
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s16 num_channels;
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int sample_rate;
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/*
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* Number of bytes per second
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* sample_rate * num_channels * bit_depth/8
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*/
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int byte_rate;
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/* num_channels * bytes per sample */
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s16 sample_alignment;
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/* bits per sample */
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s16 bit_depth;
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/* Data Header */
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/* "data" */
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char data_header[4];
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/*
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* size of audio
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* number of samples * num_channels * bit_depth/8
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*/
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int data_bytes;
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} __attribute__((__packed__));
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struct audio_buffer {
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u8 *ptr;
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int size; /* size left in the buffer */
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};
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static void set_wave_hdr(wave_hdr& wh, size_t size) {
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memcpy(&wh.riff_header, "RIFF", 4);
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wh.wav_size = size + sizeof(struct wave_hdr) - 8;
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memcpy(&wh.wav_header, "WAVE", 4);
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memcpy(&wh.fmt_header, "fmt ", 4);
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wh.fmt_chunk_size = 16;
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wh.audio_format = 1;
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wh.num_channels = 1;
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wh.sample_rate = WAVE_SAMPLE_RATE;
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wh.sample_alignment = 2;
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wh.bit_depth = 16;
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wh.byte_rate = wh.sample_rate * wh.sample_alignment;
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memcpy(&wh.data_header, "data", 4);
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wh.data_bytes = size;
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}
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static void write_wave_hdr(int fd, size_t size) {
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struct wave_hdr wh;
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set_wave_hdr(wh, size);
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write(fd, &wh, sizeof(struct wave_hdr));
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}
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static int map_file(int fd, u8 **ptr, size_t *size)
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{
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struct stat sb;
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fstat(fd, &sb);
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*size = sb.st_size;
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*ptr = (u8*)mmap(NULL, *size, PROT_READ|PROT_WRITE, MAP_PRIVATE, fd, 0);
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if (*ptr == MAP_FAILED) {
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perror("mmap");
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return -1;
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}
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return 0;
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}
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static int read_packet(void *opaque, u8 *buf, int buf_size)
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{
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struct audio_buffer *audio_buf = (audio_buffer*)opaque;
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buf_size = FFMIN(buf_size, audio_buf->size);
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/* copy internal buffer data to buf */
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memcpy(buf, audio_buf->ptr, buf_size);
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audio_buf->ptr += buf_size;
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audio_buf->size -= buf_size;
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return buf_size;
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}
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static void convert_frame(struct SwrContext *swr, AVCodecContext *codec,
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AVFrame *frame, s16 **data, int *size, bool flush)
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{
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int nr_samples;
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s64 delay;
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u8 *buffer;
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delay = swr_get_delay(swr, codec->sample_rate);
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nr_samples = av_rescale_rnd(delay + frame->nb_samples,
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WAVE_SAMPLE_RATE, codec->sample_rate,
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AV_ROUND_UP);
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av_samples_alloc(&buffer, NULL, 1, nr_samples, AV_SAMPLE_FMT_S16, 0);
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/*
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* !flush is used to check if we are flushing any remaining
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* conversion buffers...
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*/
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nr_samples = swr_convert(swr, &buffer, nr_samples,
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!flush ? (const u8 **)frame->data : NULL,
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!flush ? frame->nb_samples : 0);
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*data = (s16*)realloc(*data, (*size + nr_samples) * sizeof(s16));
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memcpy(*data + *size, buffer, nr_samples * sizeof(s16));
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*size += nr_samples;
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av_freep(&buffer);
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}
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static bool is_audio_stream(const AVStream *stream)
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{
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if (stream->codecpar->codec_type == AVMEDIA_TYPE_AUDIO)
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return true;
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return false;
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}
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// Return non zero on error, 0 on success
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// audio_buffer: input memory
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// data: decoded output audio data (wav file)
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// size: size of output data
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static int decode_audio(struct audio_buffer *audio_buf, s16 **data, int *size)
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{
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LOG("decode_audio: input size: %d\n", audio_buf->size);
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AVFormatContext *fmt_ctx;
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AVIOContext *avio_ctx;
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AVStream *stream;
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AVCodecContext *codec;
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AVPacket packet;
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AVFrame *frame;
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struct SwrContext *swr;
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u8 *avio_ctx_buffer;
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unsigned int i;
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int stream_index = -1;
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int err;
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const size_t errbuffsize = 1024;
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char errbuff[errbuffsize];
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av_register_all(); // from avformat. Still a must-have call for ffmpeg v3! (can be skipped for later versions)
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fmt_ctx = avformat_alloc_context();
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avio_ctx_buffer = (u8*)av_malloc(AVIO_CTX_BUF_SZ);
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LOG("Creating an avio context: AVIO_CTX_BUF_SZ=%d\n", AVIO_CTX_BUF_SZ);
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avio_ctx = avio_alloc_context(avio_ctx_buffer, AVIO_CTX_BUF_SZ, 0, audio_buf, &read_packet, NULL, NULL);
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fmt_ctx->pb = avio_ctx;
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// open the input stream and read header
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err = avformat_open_input(&fmt_ctx, NULL, NULL, NULL);
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if (err) {
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LOG("Could not read audio buffer: %d: %s\n", err, av_make_error_string(errbuff, errbuffsize, err));
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return err;
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}
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err = avformat_find_stream_info(fmt_ctx, NULL);
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if (err < 0) {
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LOG("Could not retrieve stream info from audio buffer: %d\n", err);
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return err;
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}
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for (i = 0; i < fmt_ctx->nb_streams; i++) {
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if (is_audio_stream(fmt_ctx->streams[i])) {
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stream_index = i;
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break;
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}
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}
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if (stream_index == -1) {
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LOG("Could not retrieve audio stream from buffer\n");
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return -1;
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}
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stream = fmt_ctx->streams[stream_index];
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codec = avcodec_alloc_context3(
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avcodec_find_decoder(stream->codecpar->codec_id));
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avcodec_parameters_to_context(codec, stream->codecpar);
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err = avcodec_open2(codec, avcodec_find_decoder(codec->codec_id),
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NULL);
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if (err) {
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LOG("Failed to open decoder for stream #%d in audio buffer\n", stream_index);
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return err;
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}
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/* prepare resampler */
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swr = swr_alloc();
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av_opt_set_int(swr, "in_channel_count", codec->channels, 0);
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av_opt_set_int(swr, "out_channel_count", 1, 0);
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av_opt_set_int(swr, "in_channel_layout", codec->channel_layout, 0);
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av_opt_set_int(swr, "out_channel_layout", AV_CH_LAYOUT_MONO, 0);
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av_opt_set_int(swr, "in_sample_rate", codec->sample_rate, 0);
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av_opt_set_int(swr, "out_sample_rate", WAVE_SAMPLE_RATE, 0);
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av_opt_set_sample_fmt(swr, "in_sample_fmt", codec->sample_fmt, 0);
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av_opt_set_sample_fmt(swr, "out_sample_fmt", AV_SAMPLE_FMT_S16, 0);
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swr_init(swr);
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if (!swr_is_initialized(swr)) {
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LOG("Resampler has not been properly initialized\n");
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return -1;
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}
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av_init_packet(&packet);
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frame = av_frame_alloc();
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if (!frame) {
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LOG("Error allocating the frame\n");
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return -1;
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}
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/* iterate through frames */
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*data = NULL;
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*size = 0;
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while (av_read_frame(fmt_ctx, &packet) >= 0) {
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avcodec_send_packet(codec, &packet);
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err = avcodec_receive_frame(codec, frame);
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if (err == AVERROR(EAGAIN))
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continue;
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convert_frame(swr, codec, frame, data, size, false);
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}
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/* Flush any remaining conversion buffers... */
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convert_frame(swr, codec, frame, data, size, true);
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av_frame_free(&frame);
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swr_free(&swr);
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//avio_context_free(); // todo?
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avcodec_close(codec);
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avformat_close_input(&fmt_ctx);
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avformat_free_context(fmt_ctx);
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if (avio_ctx) {
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av_freep(&avio_ctx->buffer);
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av_freep(&avio_ctx);
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}
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return 0;
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}
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// in mem decoding/conversion/resampling:
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// ifname: input file path
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// owav_data: in mem wav file. Can be forwarded as it to whisper/drwav
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// return 0 on success
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int ffmpeg_decode_audio(const std::string &ifname, std::vector<uint8_t>& owav_data) {
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LOG("ffmpeg_decode_audio: %s\n", ifname.c_str());
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int ifd = open(ifname.c_str(), O_RDONLY);
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if (ifd == -1) {
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fprintf(stderr, "Couldn't open input file %s\n", ifname.c_str());
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return -1;
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}
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u8 *ibuf = NULL;
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size_t ibuf_size;
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int err = map_file(ifd, &ibuf, &ibuf_size);
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if (err) {
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LOG("Couldn't map input file %s\n", ifname.c_str());
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return err;
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}
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LOG("Mapped input file: %x size: %d\n", ibuf, ibuf_size);
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struct audio_buffer inaudio_buf;
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inaudio_buf.ptr = ibuf;
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inaudio_buf.size = ibuf_size;
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s16 *odata=NULL;
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int osize=0;
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err = decode_audio(&inaudio_buf, &odata, &osize);
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LOG("decode_audio returned %d \n", err);
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if (err != 0) {
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LOG("decode_audio failed\n");
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return err;
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}
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LOG("decode_audio output size: %d\n", osize);
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wave_hdr wh;
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const size_t outdatasize = osize * sizeof(s16);
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set_wave_hdr(wh, outdatasize);
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owav_data.resize(sizeof(wave_hdr) + outdatasize);
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// header:
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memcpy(owav_data.data(), &wh, sizeof(wave_hdr));
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// the data:
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memcpy(owav_data.data() + sizeof(wave_hdr), odata, osize* sizeof(s16));
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return 0;
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}
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