whisper.cpp/whisper.h

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#ifndef WHISPER_H
#define WHISPER_H
#include <stdint.h>
#include <stdbool.h>
#ifdef WHISPER_SHARED
# ifdef _WIN32
# ifdef WHISPER_BUILD
# define WHISPER_API __declspec(dllexport)
# else
# define WHISPER_API __declspec(dllimport)
# endif
# else
# define WHISPER_API __attribute__ ((visibility ("default")))
# endif
#else
# define WHISPER_API
#endif
#define WHISPER_SAMPLE_RATE 16000
#define WHISPER_N_FFT 400
#define WHISPER_N_MEL 80
#define WHISPER_HOP_LENGTH 160
#define WHISPER_CHUNK_SIZE 30
#ifdef __cplusplus
extern "C" {
#endif
//
// C interface
//
// The following interface is thread-safe as long as the sample whisper_context is not used by multiple threads
// concurrently.
//
// Basic usage:
//
// #include "whisper.h"
//
// ...
//
// struct whisper_context * ctx = whisper_init("/path/to/ggml-base.en.bin");
//
// if (whisper_full(ctx, wparams, pcmf32.data(), pcmf32.size()) != 0) {
// fprintf(stderr, "failed to process audio\n");
// return 7;
// }
//
// const int n_segments = whisper_full_n_segments(ctx);
// for (int i = 0; i < n_segments; ++i) {
// const char * text = whisper_full_get_segment_text(ctx, i);
// printf("%s", text);
// }
//
// whisper_free(ctx);
//
// ...
//
// This is a demonstration of the most straightforward usage of the library.
// "pcmf32" contains the RAW audio data in 32-bit floating point format.
//
// The interface also allows for more fine-grained control over the computation, but it requires a deeper
// understanding of how the model works.
//
struct whisper_context;
typedef int whisper_token;
typedef struct whisper_token_data {
whisper_token id; // token id
whisper_token tid; // forced timestamp token id
float p; // probability of the token
float pt; // probability of the timestamp token
float ptsum; // sum of probabilities of all timestamp tokens
// token-level timestamp data
// do not use if you haven't computed token-level timestamps
int64_t t0; // start time of the token
int64_t t1; // end time of the token
float vlen; // voice length of the token
} whisper_token_data;
// Allocates all memory needed for the model and loads the model from the given file.
// Returns NULL on failure.
WHISPER_API struct whisper_context * whisper_init(const char * path_model);
// Frees all memory allocated by the model.
WHISPER_API void whisper_free(struct whisper_context * ctx);
// Convert RAW PCM audio to log mel spectrogram.
// The resulting spectrogram is stored inside the provided whisper context.
// Returns 0 on success
WHISPER_API int whisper_pcm_to_mel(
struct whisper_context * ctx,
const float * samples,
int n_samples,
int n_threads);
// This can be used to set a custom log mel spectrogram inside the provided whisper context.
// Use this instead of whisper_pcm_to_mel() if you want to provide your own log mel spectrogram.
// n_mel must be 80
// Returns 0 on success
WHISPER_API int whisper_set_mel(
struct whisper_context * ctx,
const float * data,
int n_len,
int n_mel);
// Run the Whisper encoder on the log mel spectrogram stored inside the provided whisper context.
// Make sure to call whisper_pcm_to_mel() or whisper_set_mel() first.
// offset can be used to specify the offset of the first frame in the spectrogram.
// Returns 0 on success
WHISPER_API int whisper_encode(
struct whisper_context * ctx,
int offset,
int n_threads);
// Run the Whisper decoder to obtain the logits and probabilities for the next token.
// Make sure to call whisper_encode() first.
// tokens + n_tokens is the provided context for the decoder.
// n_past is the number of tokens to use from previous decoder calls.
// Returns 0 on success
WHISPER_API int whisper_decode(
struct whisper_context * ctx,
const whisper_token * tokens,
int n_tokens,
int n_past,
int n_threads);
// Token sampling methods.
// These are provided for convenience and can be used after each call to whisper_decode().
// You can also implement your own sampling method using the whisper_get_probs() function.
// whisper_sample_best() returns the token with the highest probability
// whisper_sample_timestamp() returns the most probable timestamp token
WHISPER_API whisper_token_data whisper_sample_best(struct whisper_context * ctx);
WHISPER_API whisper_token_data whisper_sample_timestamp(struct whisper_context * ctx, bool is_initial);
// Convert the provided text into tokens.
// The tokens pointer must be large enough to hold the resulting tokens.
// Returns the number of tokens on success, no more than n_max_tokens
// Returns -1 on failure
// TODO: not sure if correct
WHISPER_API int whisper_tokenize(
struct whisper_context * ctx,
const char * text,
whisper_token * tokens,
int n_max_tokens);
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// Largest language id (i.e. number of available languages - 1)
WHISPER_API int whisper_lang_max_id();
// Return the id of the specified language, returns -1 if not found
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// Examples:
// "de" -> 2
// "german" -> 2
WHISPER_API int whisper_lang_id(const char * lang);
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// Return the short string of the specified language id (e.g. 2 -> "de"), returns nullptr if not found
WHISPER_API const char * whisper_lang_str(int id);
// Use mel data at offset_ms to try and auto-detect the spoken language
// Make sure to call whisper_pcm_to_mel() or whisper_set_mel() first
// Returns the top language id or negative on failure
// If not null, fills the lang_probs array with the probabilities of all languages
// The array must be whispe_lang_max_id() + 1 in size
// ref: https://github.com/openai/whisper/blob/main/whisper/decoding.py#L18-L69
WHISPER_API int whisper_lang_auto_detect(
struct whisper_context * ctx,
int offset_ms,
int n_threads,
float * lang_probs);
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WHISPER_API int whisper_n_len (struct whisper_context * ctx); // mel length
WHISPER_API int whisper_n_vocab (struct whisper_context * ctx);
WHISPER_API int whisper_n_text_ctx (struct whisper_context * ctx);
WHISPER_API int whisper_is_multilingual(struct whisper_context * ctx);
// The probabilities for the next token
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WHISPER_API float * whisper_get_probs(struct whisper_context * ctx);
// Token Id -> String. Uses the vocabulary in the provided context
WHISPER_API const char * whisper_token_to_str(struct whisper_context * ctx, whisper_token token);
// Special tokens
WHISPER_API whisper_token whisper_token_eot (struct whisper_context * ctx);
WHISPER_API whisper_token whisper_token_sot (struct whisper_context * ctx);
WHISPER_API whisper_token whisper_token_prev(struct whisper_context * ctx);
WHISPER_API whisper_token whisper_token_solm(struct whisper_context * ctx);
WHISPER_API whisper_token whisper_token_not (struct whisper_context * ctx);
WHISPER_API whisper_token whisper_token_beg (struct whisper_context * ctx);
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WHISPER_API whisper_token whisper_token_lang(struct whisper_context * ctx, int lang_id);
// Task tokens
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WHISPER_API whisper_token whisper_token_translate (void);
WHISPER_API whisper_token whisper_token_transcribe(void);
// Performance information
WHISPER_API void whisper_print_timings(struct whisper_context * ctx);
WHISPER_API void whisper_reset_timings(struct whisper_context * ctx);
// Print system information
WHISPER_API const char * whisper_print_system_info(void);
////////////////////////////////////////////////////////////////////////////
// Available sampling strategies
enum whisper_sampling_strategy {
WHISPER_SAMPLING_GREEDY, // Always select the most probable token
WHISPER_SAMPLING_BEAM_SEARCH, // TODO: not implemented yet!
};
// Text segment callback
// Called on every newly generated text segment
// Use the whisper_full_...() functions to obtain the text segments
typedef void (*whisper_new_segment_callback)(struct whisper_context * ctx, int n_new, void * user_data);
// Encoder begin callback
// If not NULL, called before the encoder starts
// If it returns false, the computation is aborted
typedef bool (*whisper_encoder_begin_callback)(struct whisper_context * ctx, void * user_data);
// Parameters for the whisper_full() function
// If you chnage the order or add new parameters, make sure to update the default values in whisper.cpp:
// whisper_full_default_params()
struct whisper_full_params {
enum whisper_sampling_strategy strategy;
int n_threads;
int n_max_text_ctx;
int offset_ms; // start offset in ms
int duration_ms; // audio duration to process in ms
bool translate;
bool no_context;
bool single_segment; // force single segment output (useful for streaming)
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bool print_special;
bool print_progress;
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bool print_realtime;
bool print_timestamps;
// [EXPERIMENTAL] token-level timestamps
bool token_timestamps; // enable token-level timestamps
float thold_pt; // timestamp token probability threshold (~0.01)
float thold_ptsum; // timestamp token sum probability threshold (~0.01)
int max_len; // max segment length in characters
int max_tokens; // max tokens per segment (0 = no limit)
// [EXPERIMENTAL] speed-up techniques
bool speed_up; // speed-up the audio by 2x using Phase Vocoder
int audio_ctx; // overwrite the audio context size (0 = use default)
// tokens to provide the whisper model as initial prompt
// these are prepended to any existing text context from a previous call
const whisper_token * prompt_tokens;
int prompt_n_tokens;
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// for auto-detection, set to nullptr, "" or "auto"
const char * language;
struct {
int n_past;
} greedy;
struct {
int n_past;
int beam_width;
int n_best;
} beam_search;
whisper_new_segment_callback new_segment_callback;
void * new_segment_callback_user_data;
whisper_encoder_begin_callback encoder_begin_callback;
void * encoder_begin_callback_user_data;
};
WHISPER_API struct whisper_full_params whisper_full_default_params(enum whisper_sampling_strategy strategy);
// Run the entire model: PCM -> log mel spectrogram -> encoder -> decoder -> text
// Uses the specified decoding strategy to obtain the text.
WHISPER_API int whisper_full(
struct whisper_context * ctx,
struct whisper_full_params params,
const float * samples,
int n_samples);
// Split the input audio in chunks and process each chunk separately using whisper_full()
// It seems this approach can offer some speedup in some cases.
// However, the transcription accuracy can be worse at the beginning and end of each chunk.
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WHISPER_API int whisper_full_parallel(
struct whisper_context * ctx,
struct whisper_full_params params,
const float * samples,
int n_samples,
int n_processors);
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// Number of generated text segments.
// A segment can be a few words, a sentence, or even a paragraph.
WHISPER_API int whisper_full_n_segments(struct whisper_context * ctx);
// Get the start and end time of the specified segment.
WHISPER_API int64_t whisper_full_get_segment_t0(struct whisper_context * ctx, int i_segment);
WHISPER_API int64_t whisper_full_get_segment_t1(struct whisper_context * ctx, int i_segment);
// Get the text of the specified segment.
WHISPER_API const char * whisper_full_get_segment_text(struct whisper_context * ctx, int i_segment);
// Get number of tokens in the specified segment.
WHISPER_API int whisper_full_n_tokens(struct whisper_context * ctx, int i_segment);
// Get the token text of the specified token in the specified segment.
WHISPER_API const char * whisper_full_get_token_text(struct whisper_context * ctx, int i_segment, int i_token);
WHISPER_API whisper_token whisper_full_get_token_id (struct whisper_context * ctx, int i_segment, int i_token);
// Get token data for the specified token in the specified segment.
// This contains probabilities, timestamps, etc.
WHISPER_API whisper_token_data whisper_full_get_token_data(struct whisper_context * ctx, int i_segment, int i_token);
// Get the probability of the specified token in the specified segment.
WHISPER_API float whisper_full_get_token_p(struct whisper_context * ctx, int i_segment, int i_token);
#ifdef __cplusplus
}
#endif
#endif