Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.
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Alex Lin fb7432d096 Add direct STL checkpointing
Modified ICG to save the non-canonical name for STLs.  This is typically more readable
because it is shorter.  Added code to the variable server to filter out requests accessing
STLs, because those accesses will not currently work.

refs #206
2016-04-04 15:07:57 -05:00
autoconf Add default configure option for GSL and HDF5 2016-03-10 14:04:04 -06:00
bin Added optional var=value support for trick-CP as passthroughs to the 2015-10-21 14:44:49 -05:00
doxygen make doxygen broken 2016-01-13 09:18:09 -06:00
include/trick Add direct STL checkpointing 2016-04-04 15:07:57 -05:00
libexec/trick Perl warning about unescaped left curly bracket 2016-04-01 21:30:50 -04:00
share Add direct STL checkpointing 2016-03-31 14:50:27 -05:00
test Add direct STL checkpointing 2016-03-31 17:30:00 -05:00
trick_models Split test sims and fun sims into separate directories. 2016-02-25 16:04:27 -06:00
trick_sims SunDisplay buttons with unicode chars. Ref: #208 2016-03-31 15:42:49 -05:00
trick_source Add direct STL checkpointing 2016-04-04 15:07:57 -05:00
.gitattributes Fix #52 : Created a python script to generate the changelog 2015-05-05 11:19:48 -05:00
.gitignore Test code does not work with new directory locations. 2015-06-22 16:11:08 -05:00
CHANGELOG.md Creating changelog for release. 2015-05-18 14:57:28 -05:00
configure Add default configure option for GSL and HDF5 2016-03-10 14:04:04 -06:00
LICENSE Adding license. 2015-02-25 08:47:59 -06:00
Makefile Split test sims and fun sims into separate directories. 2016-02-23 10:46:38 -06:00
README.md Update README.md 2015-03-04 10:29:59 -06:00
trick-0.png Added coming soon sign. 2015-02-17 11:06:12 -06:00

trick_logo

The Trick Simulation Environment is developed at the NASA Johnson Space Center. Tricks flexible feature set enables users to build applications for all phases of space vehicle development including early vehicle design and performance evaluation, flight software development and testing, flight vehicle dynamic loads analysis, and virtual and hardware in the loop training. Tricks purpose is to provide a common set of simulation capabilities allowing the domain experts to concentrate on their domain specific models, rather than simulation-specific functions like an job ordering, input file processing, or data recording.

Installing Trick

The Installing Trick wiki page includes instructions to install Trick.

User's Guide

The full User's Guide is in the wiki pages.

Tutorial

The Trick tutorial explaining how to start using Trick can be found in the docs directory.

License

Trick is released under the NASA Open Source Agreement Version 1.3 license.