mirror of
https://github.com/nasa/trick.git
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682f218391
Thanks to @Fjolnirr for pointing this out!
239 lines
8.6 KiB
C++
239 lines
8.6 KiB
C++
/*
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PURPOSE: (Allows clients to get and set Trick parameters)
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PROGRAMMERS: (((Alex Lin) (NASA) (8/06) (--)))
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*/
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#include <iostream>
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#include <sstream>
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#include <pthread.h>
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#include <iomanip> // for setprecision
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#include "trick/VariableServerSession.hh"
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#include "trick/parameter_types.h"
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#include "trick/bitfield_proto.h"
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#include "trick/trick_byteswap.h"
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#include "trick/tc_proto.h"
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#include "trick/message_proto.h"
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#include "trick/message_type.h"
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#define MAX_MSG_LEN 8192
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int Trick::VariableServerSession::write_binary_data(const std::vector<VariableReference *>& given_vars, VS_MESSAGE_TYPE message_type) {
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typedef std::vector<VariableReference *> VarList;
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typedef std::pair<int,VarList> MessageData;
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// Some constants to make size calculations more readable
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static const int header_size = 12;
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static const int sizeof_size = 4;
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static const int type_size = 4;
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std::vector<MessageData> message_sizes_and_vars;
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// Calculate how many messages and what vars in each
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int total_size = header_size;
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VarList curr_message_vars;
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for (int i = 0; i < given_vars.size(); i++) {
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VariableReference * var = given_vars[i];
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int total_var_size = 0;
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if (!_binary_data_nonames) {
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total_var_size += sizeof_size;
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total_var_size += var->getName().size();
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}
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total_var_size += type_size;
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total_var_size += sizeof_size;
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total_var_size += var->getSizeBinary();
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// Check if this variable will fit in a message at all
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if (header_size + total_var_size > MAX_MSG_LEN) {
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message_publish(MSG_WARNING, "tag=<%s> Variable Server buffer[%d] too small (need %d) for symbol %s, SKIPPING IT.\n",
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_connection->getClientTag().c_str(), MAX_MSG_LEN, header_size + total_var_size, var->getName().c_str());
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continue;
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}
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// If this variable won't fit in the current message, truncate the message and plan to put this var in a new one
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if (total_size + total_var_size > MAX_MSG_LEN) {
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message_sizes_and_vars.emplace_back(MessageData(total_size, curr_message_vars));
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if (_debug >= 2) {
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message_publish(MSG_DEBUG, "%p tag=<%s> var_server buffer[%d] too small (need %d), sending multiple binary packets.\n",
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_connection, _connection->getClientTag().c_str(), MAX_MSG_LEN, total_size + total_var_size);
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}
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total_size = header_size;
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curr_message_vars.clear();
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}
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total_size += total_var_size;
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curr_message_vars.push_back(var);
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}
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message_sizes_and_vars.emplace_back(MessageData(total_size, curr_message_vars));
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// Now write out all of these messages
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int var_index = 0;
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for (const auto& message_info : message_sizes_and_vars) {
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int curr_message_size = message_info.first;
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VarList curr_message_vars = message_info.second;
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std::stringstream stream;
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int written_message_type = message_type;
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int written_header_size = curr_message_size - 4;
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int written_num_vars = curr_message_vars.size();
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if (_byteswap) {
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written_message_type = trick_byteswap_int(written_message_type);
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written_header_size = trick_byteswap_int(written_header_size);
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written_num_vars = trick_byteswap_int(written_num_vars);
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}
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// Header format:
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// <message_indicator><message_size><num_vars>
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// Write the header first
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stream.write((char *)(&written_message_type), sizeof(int));
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stream.write((char *)(&written_header_size), sizeof(int));
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stream.write((char *)(&written_num_vars), sizeof(int));
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// Write variables next
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for (VariableReference * var : curr_message_vars) {
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// Each variable is formatted as:
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// <namelength><name><type><size><value
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// namelength and name are omitted if _binary_data_nonames is on
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if (!_binary_data_nonames) {
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var->writeNameLengthBinary(stream, _byteswap);
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var->writeNameBinary(stream, _byteswap);
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}
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var->writeTypeBinary(stream, _byteswap);
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var->writeSizeBinary(stream, _byteswap);
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var->writeValueBinary(stream, _byteswap);
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}
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if (_debug >= 2) {
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message_publish(MSG_DEBUG, "%p tag=<%s> var_server sending %u binary bytes containing %d variables.\n",
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_connection, _connection->getClientTag().c_str(), curr_message_size, curr_message_vars.size());
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}
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// Send it out!
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char write_buf[MAX_MSG_LEN];
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stream.read(write_buf, curr_message_size);
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_connection->write(write_buf, curr_message_size);
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}
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return 0;
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}
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int Trick::VariableServerSession::write_ascii_data(const std::vector<VariableReference *>& given_vars, VS_MESSAGE_TYPE message_type ) {
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// Load message type first
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std::stringstream message_stream;
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message_stream << (int)message_type;
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int message_size = message_stream.str().size();
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// Load each variable
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for (int i = 0; i < given_vars.size(); i++) {
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message_stream << "\t";
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std::stringstream var_stream;
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given_vars[i]->writeValueAscii(var_stream);
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// Unfortunately, there isn't a good way to get the size of the buffer without putting it into a string
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std::string var_string = var_stream.str();
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int var_size = var_string.size();
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// Check if this single variable is too big, truncate if so
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if (var_size + 2 > MAX_MSG_LEN) {
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message_publish(MSG_WARNING, "tag=<%s> Variable Server buffer[%d] too small for symbol %s, TRUNCATED IT.\n",
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_connection->getClientTag().c_str(), MAX_MSG_LEN, given_vars[i]->getName().c_str());
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var_string = var_string.substr(0, MAX_MSG_LEN-2);
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var_size = var_string.size();
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}
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// Check that there's enough room for the next variable, tab character, and possible newline
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if (message_size + var_size + 2 > MAX_MSG_LEN) {
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// Write out an incomplete message
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std::string message = message_stream.str();
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if (_debug >= 2) {
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message_publish(MSG_DEBUG, "%p tag=<%s> var_server buffer[%d] too small (need %d), sending multiple ascii packets.\n",
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_connection, _connection->getClientTag().c_str(), MAX_MSG_LEN, message_size + var_size + 2);
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message_publish(MSG_DEBUG, "%p tag=<%s> var_server sending %d ascii bytes:\n%s\n",
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_connection, _connection->getClientTag().c_str(), message_size, message.c_str());
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}
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int result = _connection->write(message);
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if (result < 0) {
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return result;
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}
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// Clear out the message stream
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message_stream.str("");
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message_size = 0;
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}
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// Concatenate
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message_stream << var_string;
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message_size += var_size + 1;
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}
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// End with newline
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message_stream << '\n';
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std::string message = message_stream.str();
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if (_debug >= 2) {
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message_publish(MSG_DEBUG, "%p tag=<%s> var_server sending %d ascii bytes:\n%s\n",
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_connection, _connection->getClientTag().c_str(), message.size(), message.c_str());
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}
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int result = _connection->write(message);
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return result;
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}
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int Trick::VariableServerSession::write_data() {
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return write_data(_session_variables, VS_VAR_LIST);
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}
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int Trick::VariableServerSession::write_data(std::vector<VariableReference *>& given_vars, VS_MESSAGE_TYPE message_type) {
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// do not send anything when there are no variables!
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if ( given_vars.size() == 0) {
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return(0);
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}
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int result = 0;
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if ( pthread_mutex_trylock(&_copy_mutex) == 0 ) {
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// Check that all of the variables are staged
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for (VariableReference * variable : given_vars ) {
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if (!variable->isStaged()) {
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pthread_mutex_unlock(&_copy_mutex) ;
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return 0;
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}
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}
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// Swap buffer_in and buffer_out for each vars[ii].
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for (VariableReference * variable : given_vars ) {
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variable->prepareForWrite();
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}
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pthread_mutex_unlock(&_copy_mutex) ;
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// Send out in correct format
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if (_binary_data) {
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result = write_binary_data(given_vars, message_type );
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} else {
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// ascii mode
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result = write_ascii_data(given_vars, message_type );
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}
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}
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return result;
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}
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