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941eb5c1cc
I changed trick comm so that there is only one version built, not a slightly different version if you are in or out of a sim. While I was in the trick comm code, I removed all of the unnecessary system header file inclusions out of tc.h. I modified each of the source files to include the system files it requires. Some sim_services files were including tc.h and also had to be edited to add headers. I removed the stand-alone makefiles out of all of the trick_utils directories. Finally I modified the master makefile to exclude the trick_util directories comm, math, and units from being archived into libtrick.a. Each of those directories will create their own library and will be included when linking a Trick sim. refs #71
239 lines
6.7 KiB
C++
239 lines
6.7 KiB
C++
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#include <iostream>
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#include <sstream>
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#include <string.h>
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#include <unistd.h>
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#include "trick/MSSocket.hh"
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#include "trick/Master.hh"
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#include "trick/tc_proto.h"
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#include "trick/exec_proto.h"
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#include "trick/command_line_protos.h"
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Trick::MSSocket::MSSocket() : tc_dev() {
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tc_dev.disabled = TC_COMM_FALSE ;
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tc_dev.error_handler = NULL ;
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tc_dev.blockio_type = TC_COMM_TIMED_BLOCKIO ;
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tc_dev.blockio_type = TC_COMM_BLOCKIO ;
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tc_dev.port = 0 ; // tc_multiconnect needs this so that it will send broadcast msg !
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// default is a non-zero sync wait limit; helpful when slave reading initial data from master
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sync_wait_limit = 5.0 ;
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}
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int Trick::MSSocket::set_sync_wait_limit(double in_limit) {
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/** @par Detailed Design */
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sync_wait_limit = in_limit ;
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if ( in_limit > 0.0 ) {
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/** @li if the incoming limit time is greater than zero, set the socket
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to TC_COMM_TIMED_BLOCKIO with the time limit of in_limit */
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tc_blockio(&tc_dev, TC_COMM_TIMED_BLOCKIO);
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tc_set_blockio_timeout_limit(&tc_dev, sync_wait_limit);
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} else {
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/** @li if the incoming limit time is less than or equal to zero, set the socket
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to TC_COMM_BLOCKIO (infinite block) */
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tc_blockio(&tc_dev, TC_COMM_BLOCKIO);
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}
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return(0) ;
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}
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std::string Trick::MSSocket::add_sim_args( std::string slave_type ) {
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char master_host[80];
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std::stringstream temp_stream ;
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/** @par Detailed Design */
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/** @li create a unique identifier based on the <machine>_<current pid>. */
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gethostname(master_host, (size_t) 80);
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/** @li if master is running with dmtcp slave or vice versa, use "_dmtcp_multiconnect_tag"
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for sync_port_tag. on restart, dmtcp will retain original slave pid, which will not
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match restarted master pid. sync_port_tag must match for master and slave(s) to
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connect/reconnect via tc_multiconnect() */
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if (slave_type == "dmtcp")
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temp_stream << master_host << "_dmtcp_multiconnect_tag" ;
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else
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temp_stream << master_host << "_" << getpid() ;
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sync_port_tag = temp_stream.str() ;
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/** @li return the unique identifier with the "-p" argument that is
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specific to master/slave communications. */
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return("-p " + temp_stream.str()) ;
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}
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int Trick::MSSocket::process_sim_args() {
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int ii ;
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int argc ;
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char ** argv ;
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argc = command_line_args_get_argc() ;
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argv = command_line_args_get_argv() ;
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/** @par Detailed Design */
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/** @li search for the "-p" argument. If found get the master identifier as the next argument */
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for (ii = 2; ii < argc; ii++) {
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if (!strncmp("-p", argv[ii], (size_t) 2)) {
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if (argc >= ii + 1) {
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sync_port_tag = argv[ii+1] ;
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return(1) ;
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}
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}
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}
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return(0) ;
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}
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int Trick::MSSocket::accept() {
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int ret ;
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/** @par Detailed Design */
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/** @li Call tc_multiconnect to connect this master. Use "master" as the my_tag argument */
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ret = tc_multiconnect(&tc_dev, (char *)"master", (char *)sync_port_tag.c_str(), NULL);
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return(ret) ;
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}
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int Trick::MSSocket::connect() {
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int ret ;
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/** @par Detailed Design */
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/** @li Call tc_multiconnect to connect this slave. Use "slave" as the my_tag argument */
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ret = tc_multiconnect(&tc_dev, (char *)"slave", (char *)sync_port_tag.c_str(), NULL);
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return(ret) ;
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}
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int Trick::MSSocket::disconnect() {
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int ret;
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/** @par Detailed Design */
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/** @li Call tc_disconnect to disconnect this device. */
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ret = tc_disconnect( &tc_dev );
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tc_dev.disabled = TC_COMM_FALSE ;
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tc_dev.error_handler = NULL ;
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tc_dev.blockio_type = TC_COMM_TIMED_BLOCKIO ;
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tc_dev.blockio_type = TC_COMM_BLOCKIO ;
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tc_dev.port = 0 ;
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return(ret);
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}
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long long Trick::MSSocket::read_time() {
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long long in_time = 0 ;
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int ret ;
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/** @par Detailed Design */
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/** @li Call tc_read to get the time */
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ret = tc_read(&tc_dev , (char *)&in_time, sizeof(long long));
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/** @li If the read call returned the correct number of bytes return the read in time */
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if ( ret == sizeof(long long)) {
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return(in_time) ;
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}
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/** @li Else return the special "error" time */
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return (MS_ERROR_TIME) ;
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}
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MS_SIM_COMMAND Trick::MSSocket::read_command() {
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MS_SIM_COMMAND command ;
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int ret ;
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/** @par Detailed Design */
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/** @li Call tc_read to get the command */
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ret = tc_read(&tc_dev , (char *)&command, sizeof(MS_SIM_COMMAND));
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/** @li If the read call returned the correct number of bytes return the read in command */
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if ( ret == sizeof(MS_SIM_COMMAND)) {
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return(command) ;
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}
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/** @li Else return ErrorCmd */
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return(MS_ErrorCmd) ;
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}
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int Trick::MSSocket::read_port() {
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int in_port = 0 ;
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int ret ;
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/** @par Detailed Design */
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/** @li Call tc_read to get the port number */
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ret = tc_read(&tc_dev , (char *)&in_port, sizeof(int));
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/** @li If the read call returned the correct number of bytes return the read in port */
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if ( ret == sizeof(int)) {
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return(in_port) ;
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}
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/** @li Else return the special "error" port */
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return (MS_ERROR_PORT) ;
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}
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char Trick::MSSocket::read_name(char * read_data, size_t size) {
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int ret ;
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/** @par Detailed Design */
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/** @li Call tc_read to get the name (character array) */
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ret = tc_read(&tc_dev , (char *)read_data, (int)size);
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/** @li If the read call returned the correct number of bytes return 1st character read */
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if ( ret == int(size)) {
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return(read_data[0]) ;
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}
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/** @li Else return the special "error" name character */
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return (MS_ERROR_NAME) ;
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}
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int Trick::MSSocket::write_time(long long in_time) {
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int ret ;
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/** @par Detailed Design */
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/** @li Call tc_write to write the time */
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ret = tc_write(&tc_dev , (char *)&in_time, sizeof(long long));
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/** @li Return the number of bytes written */
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return(ret) ;
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}
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int Trick::MSSocket::write_command(MS_SIM_COMMAND command) {
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int ret ;
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/** @par Detailed Design */
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/** @li Call tc_write to write the command */
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ret = tc_write(&tc_dev , (char *)&command, sizeof(unsigned int));
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/** @li Return the number of bytes written */
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return(ret) ;
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}
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int Trick::MSSocket::write_port(int in_port) {
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int ret ;
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/** @par Detailed Design */
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/** @li Call tc_write to write the port number */
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ret = tc_write(&tc_dev , (char *)&in_port, sizeof(int));
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/** @li Return the number of bytes written */
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return(ret) ;
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}
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int Trick::MSSocket::write_name(char * in_data, size_t size) {
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/** @par Detailed Design */
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/** @li Call tc_write to write the name (character array) */
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tc_write(&tc_dev , (char *)in_data, size);
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/** @li Return the number of bytes written */
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return(size) ;
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}
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