f63f44d876
Changed the storage of offsets from bytes to bits to better handle bitfields. Added code to track classes that are defined within other classes and are private/protected. These classes cannot be used in templates because our io_src code declares variables outside of the class that would try and use these private/protected variables. When a template is found to use a private/protected class it is skipped. refs #218 |
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The Trick Simulation Environment is developed at the NASA Johnson Space Center. Trick’s flexible feature set enables users to build applications for all phases of space vehicle development including early vehicle design and performance evaluation, flight software development and testing, flight vehicle dynamic loads analysis, and virtual and hardware in the loop training. Trick’s purpose is to provide a common set of simulation capabilities allowing the domain experts to concentrate on their domain specific models, rather than simulation-specific functions like an job ordering, input file processing, or data recording.
Installing Trick
The Installing Trick wiki page includes instructions to install Trick.
User's Guide
The full User's Guide is in the wiki pages.
Tutorial
The Trick tutorial explaining how to start using Trick can be found in the docs directory.
License
Trick is released under the NASA Open Source Agreement Version 1.3 license.