trick/include/trick/TPROCTEClock.hh
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

54 lines
961 B
C++

/*
PURPOSE:
( TPRO CTE Clock )
PROGRAMMERS:
((Alex Lin) (NASA) (April 2009) (--) (port to c++)))
*/
#ifndef TPROCTECLOCK_HH
#define TPROCTECLOCK_HH
#include <string>
#include "trick/Clock.hh"
#ifdef _TPRO_CTE
extern "C" {
#include "tpro.h"
}
#endif
namespace Trick {
class TPROCTEClock : public Clock {
public:
TPROCTEClock() ;
~TPROCTEClock() ;
/** @copybrief Trick::Clock::clock_init() */
virtual int clock_init() ;
/** @copybrief Trick::Clock::wall_clock_time() */
virtual long long wall_clock_time() ;
/** @copybrief Trick::Clock::clock_spin() */
virtual long long clock_spin(long long req_time) ;
/** @copybrief Trick::Clock::clock_stop() */
virtual int clock_stop() ;
std::string dev_name ;
private:
#ifdef _TPRO_CTE
TPRO_BoardObj *pBoard ;
#endif
} ;
}
#endif