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19025d77ad
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
122 lines
4.6 KiB
C++
122 lines
4.6 KiB
C++
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#include <sstream>
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#include <stdlib.h>
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#include "trick/MonteCarlo.hh"
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#include "trick/command_line_protos.h"
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#include "trick/unix_commands.h"
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#include "trick/message_proto.h"
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#include "trick/message_type.h"
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/**
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* @par Detailed Design:
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* This function is responsible for actually issuing the system call that
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* will create the slave simulations on the appropriate machines.
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*/
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void Trick::MonteCarlo::spawn_slaves() {
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/** <ul><li> For all slaves: */
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for (std::vector<MonteSlave *>::size_type i = 0; i < slaves.size(); ++i) {
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/** <ul><li> If the slave is in the UNINITIALZED state, then
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* set up the command string for starting the slave.
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*/
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if (slaves[i]->state == MonteSlave::UNINITIALIZED) {
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initialize_slave(slaves[i]) ;
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}
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}
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}
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void Trick::MonteCarlo::initialize_slave(Trick::MonteSlave* slave_to_init) {
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std::stringstream ss;
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if (slave_to_init->remote_shell_args.empty()) {
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slave_to_init->remote_shell_args = "";
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}
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std::string buffer;
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/** <li> If this is a custom slave dispatch: add the #custom_pre_text. */
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if (custom_slave_dispatch) {
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buffer = custom_pre_text;
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/** <li> Otherwise add the default pre text. */
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} else {
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default_slave_dispatch_pre_text(slave_to_init, buffer) ;
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}
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if (!slave_to_init->S_main_name.compare("")) {
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slave_to_init->S_main_name = "./S_main_${TRICK_HOST_CPU}.exe";
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}
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/** <li> Append the S_main executable and slave-specific arguments. */
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ss << slave_to_init->S_main_name
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<< " " << command_line_args_get_input_file()
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<< " --monte_host " << machine_name
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<< " --monte_sync_port " << listen_device.port
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<< " --monte_data_port " << data_listen_device.port
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<< " --monte_client_id " << slave_to_init->id
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<< " -O " << run_directory;
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buffer += ss.str();
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/** <li> if this is a custom slave dispatch, append the #custom_post_text. */
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if (custom_slave_dispatch) {
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buffer += custom_post_text;
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} else {
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buffer += std::string("' &");
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}
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if (verbosity >= INFORMATIONAL) {
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message_publish(MSG_INFO, "Monte: Spawning Slave %s:%d :\n%s\n",
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slave_to_init->machine_name.c_str(), slave_to_init->id, buffer.c_str()) ;
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}
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/** <li> Set the slave's state to INITIALIZING. */
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slave_to_init->state = MonteSlave::INITIALIZING;
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/** <li> Make the system call to execute the shell. */
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system(buffer.c_str());
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}
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void Trick::MonteCarlo::default_slave_dispatch_pre_text(Trick::MonteSlave* slave_to_init, std::string &buffer) {
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/** <ul><li> If the slave is running locally, use a local shell. */
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if (!localhost_as_remote &&
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(equals_ignore_case(slave_to_init->machine_name, machine_name) ||
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equals_ignore_case(slave_to_init->machine_name, std::string("localhost")))) {
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buffer = "/bin/sh -c '";
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/** <li> Otherwise, use the appropriate remote shell. */
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} else {
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switch (slave_to_init->remote_shell) {
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case TRICK_RSH:
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buffer = unix_rsh;
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break;
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case TRICK_USER_REMOTE_SH:
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if (slave_to_init->user_remote_shell.empty()) {
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slave_to_init->user_remote_shell = unix_ssh;
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if (verbosity >= ERROR) {
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message_publish(MSG_WARNING, "Monte: TRICK_USER_REMOTE_SH specified for Slave %s:%d, but no shell given.\n"
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"Defaulting to %s.\n",
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machine_name.c_str(), slave_to_init->id, slave_to_init->user_remote_shell.c_str()) ;
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}
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}
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buffer = slave_to_init->user_remote_shell;
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break;
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default:
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buffer = unix_ssh;
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break;
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}
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/** <ul><li> Add the user-specified remote shell arguments and the remote machine name. </ul> */
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buffer += " " + slave_to_init->remote_shell_args + " " + slave_to_init->machine_name + " '";
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}
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/** <li> Add the user command string to allow passing
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* of environment variables and such to the slave.
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*/
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if (!user_cmd_string.empty()) {
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buffer += user_cmd_string + "; ";
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}
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/** <li> Add the command to switch to the appropriate directory. */
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if (slave_to_init->remote_shell != TRICK_USER_REMOTE_SH) {
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buffer += "cd ";
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if (!slave_to_init->sim_path.empty()) {
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buffer += slave_to_init->sim_path;
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} else {
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buffer += std::string(command_line_args_get_default_dir());
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}
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buffer += std::string("; ");
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}
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}
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