trick/trick_models/Satellite/graphics/SceneElement.hh
2015-02-26 09:02:31 -06:00

23 lines
362 B
C++

#ifndef _DISPLAY_MODEL_
#define _DISPLAY_MODEL_
class SceneElement {
public:
SceneElement(const char* model_name);
void init();
void display();
double pos[3];
double vel[3];
double R[4][4];
private:
void * dl_handle ;
void (*model_display_func)(void);
void (*model_init_func)(void);
SceneElement();
};
#endif