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Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
25 lines
642 B
C
25 lines
642 B
C
/*
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PURPOSE: (Matrix transpose times vector)
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ASSUMPTIONS AND LIMITATIONS: ((Square matrix))
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PROGRAMMERS: (((Les Quiocho) (NASA/JSC) (Jan 1993) (v1.0) (Init Release)))
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*/
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#include "trick/trick_math.h"
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void transxvec(double *prod, /* Out: Product of the two matrices */
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double **mat, /* In: Matrix 1 */
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double *vec, /* In: Matrix 2 */
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int n)
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{ /* In: Array size */
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int i, k;
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for (i = 0; i < n; i++) {
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prod[i] = 0.0;
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for (k = 0; k < n; k++) {
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prod[i] += mat[k][i] * vec[k];
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}
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}
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return;
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}
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