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ee2f824550
* Disable unneeded SimObjects from default_trick_sys.sm in Trick example sims. * Take out unit test disable. Add some S_defines I forgot.
42 lines
1.3 KiB
Plaintext
42 lines
1.3 KiB
Plaintext
/************************TRICK HEADER*************************
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PURPOSE:
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(S_define file for SIM_waterclock_numeric)
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LIBRARY DEPENDENCIES:
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(
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(waterclock/src/waterclock_init.c)
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(waterclock/src/waterclock_numeric.c)
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(waterclock/src/waterclock_shutdown.c)
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)
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*************************************************************/
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#define TRICK_NO_MONTE_CARLO
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#define TRICK_NO_MASTERSLAVE
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#define TRICK_NO_INSTRUMENTATION
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#define TRICK_NO_REALTIMEINJECTOR
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#define TRICK_NO_ZEROCONF
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#include "sim_objects/default_trick_sys.sm"
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##include "waterclock/include/waterclock_numeric.h"
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class WaterClockSimObject : public Trick::SimObject {
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public:
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WATERCLOCK waterclock;
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WaterClockSimObject() {
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("default_data") waterclock_default_data( &waterclock ) ;
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("initialization") waterclock_init( &waterclock ) ;
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("derivative") waterclock_deriv( &waterclock ) ;
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("integration") trick_ret= waterclock_integ( & waterclock ) ;
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("shutdown") waterclock_shutdown( &waterclock ) ;
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("dynamic_event") waterclock_tick_change( &waterclock ) ;
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("dynamic_event") waterclock_overflow_timer( &waterclock ) ;
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}
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} ;
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WaterClockSimObject dyn ;
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IntegLoop dyn_integloop (0.01) dyn ;
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void create_connections() {
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dyn_integloop.getIntegrator(Runge_Kutta_4, 4);
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}
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