trick/trick_source/sim_services/Clock/GetTimeOfDayClock.cpp
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

94 lines
2.2 KiB
C++

/*
PURPOSE:
( gettimeofday clock )
PROGRAMMERS:
(((Robert W. Bailey) (LinCom) (April 1992) (--) (Realtime.))
((Robert W. Bailey) (LinCom) (7/22/92) (--) (--))
((Eddie J. Paddock) (MDSSC) (Oct 1992) (--) (Realtime.)))
((Alex Lin) (NASA) (April 2009) (--) (c++ port)))
*/
#ifdef __APPLE__
#include <sys/time.h>
#else
#include <time.h>
#endif
#include "trick/GetTimeOfDayClock.hh"
#include "trick/message_proto.h"
#include "trick/message_type.h"
/**
@details
-# Calls the base Clock constructor
*/
Trick::GetTimeOfDayClock::GetTimeOfDayClock() : Clock(1000000, "GetTimeOfDay - CLOCK_REALTIME")
#if ( __linux )
, clk_id(CLOCK_REALTIME)
#endif
{ }
/**
@details
-# This function is empty
*/
Trick::GetTimeOfDayClock::~GetTimeOfDayClock() { }
/**
@details
-# Set the global "the_clock" pointer to this instance
*/
int Trick::GetTimeOfDayClock::clock_init() {
set_global_clock() ;
return 0 ;
}
/**
@details
-# Call the system clock_gettime to get the current real time.
-# Return the current real time as a count of microseconds
*/
long long Trick::GetTimeOfDayClock::wall_clock_time() {
#if ( __linux )
struct timespec tp ;
clock_gettime( clk_id, &tp ) ;
return (long long)tp.tv_sec * 1000000LL + (long long)((tp.tv_nsec) / 1000) ;
#else
struct timeval tp ;
gettimeofday(&tp,(struct timezone *)NULL) ;
return (long long)tp.tv_sec * 1000000LL + tp.tv_usec ;
#endif
}
/**
@details
-# This function is empty
*/
int Trick::GetTimeOfDayClock::clock_stop() {
return 0 ;
}
void Trick::GetTimeOfDayClock::set_clock_ID( int id ) {
#if ( __linux )
clk_id = (clockid_t)id ;
switch ( clk_id ) {
case CLOCK_REALTIME: name = "GetTimeOfDay - CLOCK_REALTIME" ; break ;
case CLOCK_MONOTONIC: name = "GetTimeOfDay - CLOCK_MONOTONIC" ; break ;
case CLOCK_MONOTONIC_RAW: name = "GetTimeOfDay - CLOCK_MONOTONIC_RAW" ; break ;
default: name = "GetTimeOfDay - other" ; break ;
}
#else
message_publish(MSG_ERROR, "set_clock_ID has no effect\n");
#endif
}
int Trick::GetTimeOfDayClock::get_clock_ID() {
#if ( __linux )
return clk_id ;
#else
message_publish(MSG_ERROR, "get_clock_ID not implemented\n");
return -1 ;
#endif
}