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19025d77ad
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
19 lines
636 B
C
19 lines
636 B
C
/*
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PURPOSE: (Vector cross product addition)
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ASSUMPTIONS AND LIMITATIONS: ((3x1 vector implementation))
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PROGRAMMERS: (((Les Quiocho) (NASA/JSC) (Jan 1990) (v1.0) (Init Release)))
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*/
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#include "trick/trick_math.h"
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void dvxv_add(double sum[], /* Out: Sum of cross product and sum */
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double vect1[], /* In: Vector1 */
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double vect2[])
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{ /* In: Vector2 */
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sum[0] += ((vect1[1] * vect2[2]) - (vect1[2] * vect2[1]));
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sum[1] += ((vect1[2] * vect2[0]) - (vect1[0] * vect2[2]));
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sum[2] += ((vect1[0] * vect2[1]) - (vect1[1] * vect2[0]));
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return;
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}
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