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46aec08b80
Initial checkin of STL checkpointing. This checkin only covers the sequential STLs, vector, list, deque, set, and multiset. This checkin does include the changes in Trick header files to include/exclude our STLs properly to make a restartable checkpoint. refs #206
375 lines
9.8 KiB
C++
375 lines
9.8 KiB
C++
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#include <iostream>
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#include <math.h>
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#include "trick/Executive.hh"
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#include "trick/ExecutiveException.hh"
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#include "trick/TrickConstant.hh"
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Trick::Executive * the_exec ;
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Trick::Executive::Executive() {
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/** @par Detailed Design: */
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the_exec = this ;
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advance_sim_time_job = NULL ;
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attach_debugger = false ;
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curr_job = NULL ;
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debugger_command = std::string("/usr/bin/gdb") ;
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enable_freeze = false ;
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except_return = 0 ;
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exec_command = NoCmd ;
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async_freeze_command = false ;
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freeze_command = false ;
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freeze_on_frame_boundary = false ;
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restart_called = false ;
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initialization_complete = false ;
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/** @li Assign default freeze_frame to be 1 second. */
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freeze_frame = 1.0 ;
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job_call_time_tics = 0 ;
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mode = Initialization ;
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num_classes = 0 ;
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num_sim_objects = 0 ;
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rt_nap = true ;
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scheduled_start_index = 1000 ;
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num_scheduled_job_classes = 0 ;
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signal_caused_term = false ;
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sim_start = 0.0 ;
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/** @li Assign default software frame to be 1 second. */
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software_frame = 1.0;
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frame_count = 0 ;
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stack_trace = true ;
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/** @li Assign default terminate time to MAX_LONG_LONG tics. */
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terminate_time = TRICK_MAX_LONG_LONG - 1;
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time_last_pass_tics = 0 ;
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/** @li Assign default time_tic value to be 1 us. */
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time_tics = 0 ;
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freeze_time_tics = 0 ;
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freeze_frame_count = 0 ;
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old_time_tic_value = 1000000 ;
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time_tic_value = 1000000 ;
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// Set the JobData copy of the time_tic_value to the executive value
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Trick::JobData::set_time_tic_value(time_tic_value) ;
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// These trap flags are set in init_signal_handlers()
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trap_sigbus = false ;
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trap_sigfpe = false ;
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trap_sigsegv = false ;
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build_date = std::string("unknown") ;
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current_version = std::string("unknown") ;
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version_date_tag = std::string("unknown") ;
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num_all_jobs = 0 ;
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all_jobs_for_checkpoint = NULL ;
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software_frame_tics = (long long)(software_frame * time_tic_value) ;
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next_frame_check_tics = software_frame_tics ;
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freeze_frame_tics = (long long)(freeze_frame * time_tic_value) ;
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next_freeze_frame_check_tics = freeze_frame_tics ;
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freeze_job = NULL ;
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advance_sim_time_job = NULL ;
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curr_job = NULL ;
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/** @li Map non-scheduled job class strings to job queues. */
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class_map["default_data"] = num_classes ;
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class_to_queue[num_classes++] = &default_data_queue ;
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class_map["input_processor"] = num_classes ;
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class_to_queue[num_classes++] = &input_processor_queue ;
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class_map["initialization"] = num_classes ;
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class_to_queue[num_classes++] = &initialization_queue ;
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class_map["input_processor_run"] = num_classes ;
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class_to_queue[num_classes++] = &input_processor_run_queue ;
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class_map["top_of_frame"] = num_classes ;
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class_to_queue[num_classes++] = &top_of_frame_queue ;
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class_map["end_of_frame"] = num_classes ;
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class_to_queue[num_classes++] = &end_of_frame_queue ;
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class_map["shutdown"] = num_classes ;
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class_to_queue[num_classes++] = &shutdown_queue ;
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class_map["freeze_init"] = num_classes ;
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class_to_queue[num_classes++] = &freeze_init_queue ;
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class_map["freeze_scheduled"] = num_classes ;
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class_to_queue[num_classes++] = &freeze_scheduled_queue ;
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class_map["freeze_automatic"] = num_classes ;
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class_to_queue[num_classes++] = &freeze_scheduled_queue ;
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class_map["freeze"] = num_classes ;
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class_to_queue[num_classes++] = &freeze_queue ;
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class_map["unfreeze"] = num_classes ;
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class_to_queue[num_classes++] = &unfreeze_queue ;
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class_map["exec_time_tic_changed"] = num_classes ;
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class_to_queue[num_classes++] = &time_tic_changed_queue ;
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// Initialize all of default signal handlers
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init_signal_handlers() ;
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}
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Trick::Executive::~Executive() {
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while ( ! threads.empty() ) {
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delete threads.back() ;
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threads.pop_back() ;
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}
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}
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int Trick::Executive::get_all_jobs_vector(std::vector<Trick::JobData *> & in_jobs_vector) {
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in_jobs_vector = all_jobs_vector ;
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return(0) ;
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}
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bool Trick::Executive::get_attach_debugger() {
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return(attach_debugger) ;
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}
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std::string Trick::Executive::get_current_version() {
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return(current_version) ;
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}
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std::string Trick::Executive::get_debugger_command() {
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return(debugger_command) ;
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}
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SIM_COMMAND Trick::Executive::get_exec_command() {
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return(exec_command) ;
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}
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bool Trick::Executive::get_enable_freeze() {
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return(enable_freeze) ;
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}
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bool Trick::Executive::get_freeze_command() {
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return(freeze_command) ;
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}
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bool Trick::Executive::get_freeze_on_frame_boundary() {
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return(freeze_on_frame_boundary) ;
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}
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double Trick::Executive::get_freeze_frame() {
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return(freeze_frame) ;
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}
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long long Trick::Executive::get_freeze_frame_tics() {
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return(freeze_frame_tics) ;
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}
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SIM_MODE Trick::Executive::get_mode() {
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return(mode) ;
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}
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unsigned int Trick::Executive::get_num_threads() {
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return(threads.size()) ;
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}
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int Trick::Executive::get_old_time_tic_value() {
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return(old_time_tic_value) ;
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}
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bool Trick::Executive::get_rt_nap() {
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return(rt_nap) ;
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}
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int Trick::Executive::get_scheduled_start_index() {
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return(scheduled_start_index) ;
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}
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int Trick::Executive::get_sim_objects(std::vector<Trick::SimObject *> & in_sim_objects) {
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in_sim_objects = sim_objects ;
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return(0) ;
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}
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double Trick::Executive::get_software_frame() {
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return(software_frame) ;
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}
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long long Trick::Executive::get_software_frame_tics() {
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return(software_frame_tics) ;
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}
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long long Trick::Executive::get_frame_count() {
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return(frame_count) ;
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}
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long long Trick::Executive::get_freeze_frame_count() {
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return(freeze_frame_count) ;
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}
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Trick::Threads * Trick::Executive::get_thread(unsigned int thread_id) {
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if ( thread_id < threads.size() ) {
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return threads[thread_id] ;
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}
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return NULL ;
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}
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pthread_t Trick::Executive::get_pthread_id(unsigned int thread_id) {
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if ( thread_id < threads.size() ) {
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return threads[thread_id]->get_pthread_id() ;
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}
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return 0 ;
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}
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bool Trick::Executive::get_stack_trace() {
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return(stack_trace) ;
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}
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double Trick::Executive::get_thread_amf_cycle_time(unsigned int thread_id) {
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if ( thread_id < threads.size() ) {
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return threads[thread_id]->amf_cycle ;
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}
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return -1.0 ;
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}
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double Trick::Executive::get_terminate_time() {
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return(terminate_time / time_tic_value) ;
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}
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int Trick::Executive::get_time_tic_value() {
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return(time_tic_value) ;
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}
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long long Trick::Executive::get_freeze_time_tics() {
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return(freeze_time_tics) ;
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}
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bool Trick::Executive::get_trap_sigbus() {
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return(trap_sigbus) ;
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}
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bool Trick::Executive::get_trap_sigfpe() {
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return(trap_sigfpe) ;
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}
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bool Trick::Executive::get_trap_sigsegv() {
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return(trap_sigsegv) ;
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}
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void Trick::Executive::reset_job_cycle_times() {
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unsigned int ii ;
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for ( ii = 0 ; ii < all_jobs_vector.size() ; ii++ ) {
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Trick::JobData * temp_job = all_jobs_vector[ii] ;
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temp_job->calc_cycle_tics() ;
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}
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return ;
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}
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void Trick::Executive::reset_job_call_times() {
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unsigned int ii ;
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for ( ii = 0 ; ii < all_jobs_vector.size() ; ii++ ) {
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Trick::JobData * temp_job = all_jobs_vector[ii] ;
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temp_job->start_tics = (long long)round((double)temp_job->start_tics / old_time_tic_value * time_tic_value) + time_tics ;
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if ( temp_job->disabled == false and
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(!temp_job->system_job_class or !temp_job->job_class_name.compare("system_advance_sim_time")) ) {
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if ( ! temp_job->job_class_name.compare("integ_loop")) {
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temp_job->next_tics = temp_job->cycle_tics + temp_job->start_tics ;
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} else {
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temp_job->next_tics = temp_job->start_tics ;
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}
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}
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}
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return ;
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}
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int Trick::Executive::set_attach_debugger(bool on_off) {
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attach_debugger = on_off ;
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return(0) ;
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}
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int Trick::Executive::set_debugger_command(std::string command) {
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debugger_command = command ;
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return(0) ;
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}
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int Trick::Executive::set_exec_command(SIM_COMMAND in_command) {
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exec_command = in_command ;
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return(0) ;
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}
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int Trick::Executive::set_enable_freeze(bool on_off) {
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enable_freeze = on_off ;
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return(0) ;
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}
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int Trick::Executive::set_freeze_command(bool on_off) {
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freeze_command = on_off ;
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return(0) ;
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}
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int Trick::Executive::set_freeze_on_frame_boundary(bool on_off) {
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freeze_on_frame_boundary = on_off ;
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return(0) ;
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}
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int Trick::Executive::set_freeze_frame(double in_frame) {
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freeze_frame = in_frame ;
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freeze_frame_tics = (long long)(freeze_frame * time_tic_value) ;
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return(0) ;
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}
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int Trick::Executive::set_rt_nap(bool on_off) {
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rt_nap = on_off ;
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return(0) ;
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}
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int Trick::Executive::set_software_frame(double in_frame) {
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software_frame = in_frame ;
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software_frame_tics = (long long)(software_frame * time_tic_value) ;
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next_frame_check_tics = (long long)((sim_start * time_tic_value) + software_frame_tics) ;
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return(0) ;
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}
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int Trick::Executive::set_stack_trace(bool on_off) {
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stack_trace = on_off ;
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return(0) ;
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}
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int Trick::Executive::set_terminate_time(double in_time) {
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terminate_time = (long long)(in_time * time_tic_value) ;
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return(0) ;
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}
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int Trick::Executive::set_time(double in_time) {
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time_tics = (long long)(in_time * time_tic_value) ;
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for (unsigned int ii = 0 ; ii < threads.size() ; ii++ ) {
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threads[ii]->curr_time_tics = time_tics ;
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}
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reset_job_call_times() ;
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return(0) ;
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}
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int Trick::Executive::set_time_tics(long long in_tics) {
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time_tics = in_tics ;
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reset_job_call_times() ;
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return(0) ;
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}
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int Trick::Executive::set_version_date_tag(std::string tag) {
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this->version_date_tag = tag ;
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return(0) ;
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}
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int Trick::Executive::set_build_date(std::string date) {
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this->build_date = date ;
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return(0) ;
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}
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int Trick::Executive::set_current_version(std::string version) {
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this->current_version = version ;
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return(0) ;
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}
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