trick/include/trick/Message_proto.hh
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

27 lines
805 B
C++

/*
PURPOSE:
(Trick runtime simulation executive parameter definition.)
ICG: (No)
REFERENCE:
(((Bailey, R.W, and Paddock, E.J.) (Trick Simulation Environment)
(NASA:JSC #37943)
(JSC / Engineering Directorate / Automation and Robotics Division)
(June 1994) (--)))
ASSUMPTIONS AND LIMITATIONS:
((Only 64 levels of nested input data file inclusion.))
PROGRAMMERS:
(((Robert W. Bailey) (LinCom) (4/92) (--) (Realtime))
((Robert W. Bailey) (LinCom) (6/1/91) (Trick-CR-00000) (Initial Release)))
*/
#ifndef MESSAGE_PROTO_HH
#define MESSAGE_PROTO_HH
#include "trick/MessageSubscriber.hh"
int message_subscribe( Trick::MessageSubscriber * in_ms ) ;
int message_unsubscribe( Trick::MessageSubscriber * in_ms ) ;
#endif