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9c8799610f
* Adds the send_once command and message type, which allows a user to request a variable to be sent immediately and only once (intended to replace the var_add, var_send, var_clear idiom that is commonly used for this purpose) * Minor refactoring of variable server internals to reduce repeated code * Adds SIM_test_varserv to integration test to test basic variable server functionality * Changes graphics client for SIM_billiards to use var_send_once as an example of intended use * Add documentation for var_send_once in docs and tutorial * Set exit_code_enabled in trick unit tests to be true by default * Patch for failing bookworm build |
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.. | ||
exit_var_thread.cpp | ||
Makefile | ||
Makefile_deps | ||
var_server_ext.cpp | ||
VariableReference.cpp | ||
VariableServer_copy_data_freeze_scheduled.cpp | ||
VariableServer_copy_data_freeze.cpp | ||
VariableServer_copy_data_scheduled.cpp | ||
VariableServer_copy_data_top.cpp | ||
VariableServer_default_data.cpp | ||
VariableServer_freeze_init.cpp | ||
VariableServer_get_next_freeze_call_time.cpp | ||
VariableServer_get_next_sync_call_time.cpp | ||
VariableServer_get_var_server_port.cpp | ||
VariableServer_init.cpp | ||
VariableServer_restart.cpp | ||
VariableServer_shutdown.cpp | ||
VariableServer.cpp | ||
VariableServerListenThread.cpp | ||
VariableServerThread_commands.cpp | ||
VariableServerThread_connect.cpp | ||
VariableServerThread_copy_data.cpp | ||
VariableServerThread_copy_sim_data.cpp | ||
VariableServerThread_create_socket.cpp | ||
VariableServerThread_freeze_init.cpp | ||
VariableServerThread_loop.cpp | ||
VariableServerThread_restart.cpp | ||
VariableServerThread_write_data.cpp | ||
VariableServerThread_write_stdio.cpp | ||
VariableServerThread.cpp | ||
vs_format_ascii.cpp |