Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.
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Alex Lin ba75f6ff37 ICG does not compile using llvm 3.9 #339
The call getRBraceLoc to find the ending source location of things is gone.  Replaced
it with getting the source range and get the end of that range.  Also the way to
get clang/llvm 3.9 to process c++11 code required some reordering of calls in main as
well as adding some more features to be turned on.
2016-10-28 13:21:21 -05:00
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The Trick Simulation Environment is developed at the NASA Johnson Space Center. Trick's flexible feature set enables users to build applications for all phases of space vehicle development including early vehicle design and performance evaluation, flight software development and testing, flight vehicle dynamic loads analysis, and virtual and hardware in the loop training. Trick's purpose is to provide a common set of simulation capabilities allowing the domain experts to concentrate on their domain specific models, rather than simulation-specific functions like an job ordering, input file processing, or data recording.

Installing Trick

The Installing Trick wiki page includes instructions to install Trick.

User's Guide

The full User's Guide is in the wiki pages.

Tutorial

The Trick Tutorial is located in share/doc/trick/Tutorial. Markdown and PDF versions are available.

License

Trick is released under the NASA Open Source Agreement Version 1.3 license.