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5065d96a15
* Pre-increment (rather than post-increment) STL iterators in for loops. #1594 * Fix a goof. #1594
54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
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#include <iostream>
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#include <string.h>
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#include <stdlib.h>
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#include "trick/UnitsMap.hh"
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// Class static pointer initialization
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Trick::UnitsMap * Trick::UnitsMap::pInstance = NULL ;
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// Memeber Function
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Trick::UnitsMap * Trick::UnitsMap::units_map() {
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if ( pInstance == NULL ) {
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pInstance = new Trick::UnitsMap() ;
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}
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return(pInstance) ;
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} ;
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// Destructor
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Trick::UnitsMap::~UnitsMap() {
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std::map<std::string, char * >::iterator pit ;
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for ( pit = param_units.begin() ; pit != param_units.end() ; ++pit ) {
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free((*pit).second) ;
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}
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param_units.clear() ;
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}
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// Member Function
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int Trick::UnitsMap::add_param(std::string param , const char * units) {
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/**
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* @par Design Details:
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* @li Adds a variable with specified units to the map. The key is the name of a variable and the value is the units of the variable.
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*/
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param_units[param] = strdup(units) ;
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return(0) ;
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}
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// Memeber Function
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std::string Trick::UnitsMap::get_units( std::string param ) {
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/**
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* @par Design Details:
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* @li Finds the specified variable in the map and returns the units of the found variable.
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* If the variable can not be found, returns "1" (unitless).
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*/
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if ( param_units.find(param) != param_units.end() ) {
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return(std::string(param_units[param])) ;
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} else {
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return(std::string("1")) ;
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}
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}
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