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19025d77ad
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
36 lines
674 B
C++
36 lines
674 B
C++
/*
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PURPOSE:
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(Playback messages)
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*/
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#ifndef PLAYBACKFILE_HH
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#define PLAYBACKFILE_HH
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#include <string>
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#include <iostream>
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#include <fstream>
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#include "trick/MessageFile.hh"
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namespace Trick {
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/**
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* This PlaybackFile is a class that inherits from MessageFile.
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* It defines a type of MessageSubscriber with its received message sending to a file.
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*/
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class PlaybackFile : public MessageFile {
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public:
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PlaybackFile() ;
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/**
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@brief Output message to the file.
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*/
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virtual void update( unsigned int level , std::string header , std::string message ) ;
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} ;
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}
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#endif
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