trick/include/trick/PlaybackFile.hh
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

36 lines
674 B
C++

/*
PURPOSE:
(Playback messages)
*/
#ifndef PLAYBACKFILE_HH
#define PLAYBACKFILE_HH
#include <string>
#include <iostream>
#include <fstream>
#include "trick/MessageFile.hh"
namespace Trick {
/**
* This PlaybackFile is a class that inherits from MessageFile.
* It defines a type of MessageSubscriber with its received message sending to a file.
*/
class PlaybackFile : public MessageFile {
public:
PlaybackFile() ;
/**
@brief Output message to the file.
*/
virtual void update( unsigned int level , std::string header , std::string message ) ;
} ;
}
#endif