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19025d77ad
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
#include "trick/ExternalApplicationManager.hh"
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#include "trick/ExternalApplication.hh"
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#include <vector>
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namespace Trick {
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namespace {
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std::vector<ExternalApplication *> externalApplications;
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}
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std::vector<ExternalApplication *> &get_external_applications() {
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return externalApplications;
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}
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void add_external_application(ExternalApplication &externalApplication) {
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for (std::vector<ExternalApplication *>::iterator i = externalApplications.begin();
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i < externalApplications.end(); ++i) {
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if (*i == &externalApplication) {
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return;
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}
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}
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externalApplications.push_back(&externalApplication);
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}
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void remove_external_application(ExternalApplication &externalApplication) {
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for (std::vector<ExternalApplication *>::iterator i = externalApplications.begin();
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i < externalApplications.end(); ++i) {
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if (*i == &externalApplication) {
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externalApplications.erase(i);
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break;
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}
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}
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}
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void remove_all_external_applications() {
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externalApplications.clear();
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}
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void launch_all_external_applications() {
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for (std::vector<ExternalApplication *>::iterator i = externalApplications.begin();
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i < externalApplications.end(); ++i) {
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(*i)->launch();
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}
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}
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}
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