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7bc531273c
* fixed web server freeze issue
* Revert "fixed web server freeze issue"
This reverts commit 7883453f6a
.
* Fixed Webserver freeze issue
---------
Co-authored-by: Marcus Rockwell <marcusrockwell@gmail.com>
55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
/*************************************************************************
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PURPOSE: (Represent the state of a variable server websocket connection.)
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**************************************************************************/
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#ifndef WSSESSION_HH
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#define WSSESSION_HH
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#include <vector>
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#include <string>
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#ifndef SWIG
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#include "CivetServer.h"
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#endif
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#include "trick/WebSocketSession.hh"
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#include "trick/Executive.hh"
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#include "VariableServerVariable.hh"
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class VariableServerSession : public WebSocketSession {
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public:
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VariableServerSession(struct mg_connection *nc);
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~VariableServerSession();
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void marshallData(); /* -- base */
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void sendMessage(); /* -- base */
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int handleMessage(const std::string&); /* -- base */
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void setTimeInterval(unsigned int milliseconds);
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void addVariable(char* vname);
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void stageValues();
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void pause();
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void unpause();
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void clear();
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void exit();
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static int bad_ref_int ;
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private:
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int sendErrorMessage(const char* fmt, ... );
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int sendSieMessage(void);
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int sendUnitsMessage(const char* vname);
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REF2* make_error_ref(const char* in_name);
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void updateNextTime(long long simTimeTics);
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double stageTime;
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bool dataStaged;
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std::vector<VariableServerVariable*> sessionVariables;
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bool cyclicSendEnabled;
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long long nextTime;
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long long intervalTimeTics;
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SIM_MODE mode;
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};
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WebSocketSession* makeVariableServerSession( struct mg_connection *nc );
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#endif
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