trick/trick_source/trick_swig/swig_convert_units.cpp
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

37 lines
1013 B
C++

#include <Python.h>
#include <iostream>
#include "trick/Unit.hh"
int convert_united_value( std::string & to_units , std::string & from_units , long long * val ) {
if ( from_units.compare("--") ) {
try {
Unit converter(from_units.c_str()) ;
*val = (long long)converter.Convert_to( (double)(* val) , to_units.c_str()) ;
}
catch (Unit::CONVERSION_ERROR & ce_err ) {
PyErr_SetString(PyExc_AttributeError,"Units conversion Error");
return -1 ;
}
}
return 0 ;
}
int convert_united_value( std::string & to_units , std::string & from_units , double * val ) {
if ( from_units.compare("--") ) {
try {
Unit converter(from_units.c_str()) ;
*val = converter.Convert_to( *val , to_units.c_str()) ;
}
catch (Unit::CONVERSION_ERROR & ce_err ) {
PyErr_SetString(PyExc_AttributeError,"Units conversion Error");
return -1 ;
}
}
return 0 ;
}