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74 lines
2.3 KiB
Plaintext
74 lines
2.3 KiB
Plaintext
/************************TRICK HEADER*************************
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PURPOSE:
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(This S_define works with the jet simulation (RUN_tcltk input files))
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LIBRARY DEPENDENCIES:
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(
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(cannon/aero/src/cannon_init_aero.c)
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(cannon/aero/src/cannon_force_gravity.c)
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(cannon/aero/src/cannon_force_drag.c)
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(cannon/aero/src/cannon_force_lift.c)
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(cannon/aero/src/cannon_force_cross.c)
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(cannon/aero/src/cannon_collect_forces.c)
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(cannon/aero/src/cannon_integ_aero.c)
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(cannon/aero/src/cannon_impact_monte.c)
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(cannon/aero/src/cannon_force_jet.c)
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(cannon/aero/src/cannon_jet_control.c)
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(cannon/aero/src/cannon_monte_default_data.c)
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(cannon/optim/src/monte_shutdown.c)
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)
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*************************************************************/
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#include "sim_objects/default_trick_sys.sm"
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##include "cannon/aero/include/cannon_aero.h"
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##include "cannon/aero/include/cannon_monte_proto.h"
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##include "cannon/optim/include/optim_proto.h"
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class CannonSimObject : public Trick::SimObject {
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public:
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CANNON_AERO baseball;
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CannonSimObject() {
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("default_data") cannon_monte_default_data( &baseball ) ;
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("initialization") cannon_init_aero( &baseball ) ;
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("derivative") cannon_force_gravity( &baseball ) ;
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("derivative") cannon_force_drag( &baseball ) ;
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("derivative") cannon_force_lift( &baseball ) ;
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("derivative") cannon_force_cross( &baseball ) ;
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("derivative") cannon_collect_forces( &baseball ) ;
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("integration") trick_ret = cannon_integ_aero( &baseball ) ;
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(0.1, "effector") cannon_force_jet( &baseball ) ;
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("dynamic_event") cannon_impact_monte( &baseball ) ;
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(0.1, "scheduled") cannon_jet_control( &baseball ) ;
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}
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} ;
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CannonSimObject dyn ;
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IntegLoop dyn_integloop (0.01) dyn ;
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//The below simobject is for the unit test only
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class TestSimObject : public Trick::SimObject {
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public:
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TestSimObject() {
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("monte_master_shutdown") cannon_master_shutdown() ;
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}
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};
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TestSimObject testcase;
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collect dyn.baseball.force_collect = {
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dyn.baseball.force_gravity[0],
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dyn.baseball.force_drag[0],
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dyn.baseball.force_magnus[0],
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dyn.baseball.force_cross[0],
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dyn.baseball.force_jet[0]} ;
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