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19025d77ad
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
15 lines
440 B
C++
15 lines
440 B
C++
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#include "trick/VariableServer.hh"
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int Trick::VariableServer::shutdown() {
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listen_thread.cancel_thread() ;
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std::map < pthread_t , VariableServerThread * >::iterator it ;
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for ( it = var_server_threads.begin() ; it != var_server_threads.end() ; it++ ) {
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(*it).second->cancel_thread() ;
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// cancelling causes each var_server_thread map element to be erased by the exit_var_thread function
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}
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return 0 ;
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}
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