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Added a 3 wheeled car example from the ODE demos. I collapsed all of the separate classes handling the world, objects, and drawings into a single class. Each world is different and just including that with the objects for these simple examples is easier. Same goes for the drawing. refs #172
13 lines
209 B
C++
13 lines
209 B
C++
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#include "DrawStuffObject.hh"
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#include "DrawStuff.hh"
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DrawStuffObject::~DrawStuffObject() {}
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void DrawStuffObject::add_object() {
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DrawStuff::add_object(this) ;
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}
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void DrawStuffObject::command(int) {
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}
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