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19025d77ad
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
14 lines
442 B
C++
14 lines
442 B
C++
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#include "trick/VariableServer.hh"
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#include "trick/variable_server_message_types.h"
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#include "trick/tc_proto.h"
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int Trick::VariableServerThread::write_stdio(int stream, std::string text) {
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char header[16] ;
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sprintf(header, "%-2d %1d %8d\n" , VS_STDIO, stream , (int)text.length()) ;
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tc_write(&connection , (char *) header , strlen(header)) ;
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tc_write(&connection , (char *) text.c_str() , text.length()) ;
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return 0 ;
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}
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