Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

20 lines
679 B
C

/*
PURPOSE: (Vector times matrix)
ASSUMPTIONS AND LIMITATIONS: ((3x1 vector implementation))
PROGRAMMERS: (((Les Quiocho) (NASA/JSC) (Jan 1990) (v1.0) (Init Release)))
*/
#include "trick/trick_math.h"
void dvxm(double prod[], /* Out: Product of the vector and the matrix */
double vect[], /* In: Vector */
double mat[3][3])
{ /* In: Matrix */
prod[0] = vect[0] * mat[0][0] + vect[1] * mat[1][0] + vect[2] * mat[2][0];
prod[1] = vect[0] * mat[0][1] + vect[1] * mat[1][1] + vect[2] * mat[2][1];
prod[2] = vect[0] * mat[0][2] + vect[1] * mat[1][2] + vect[2] * mat[2][2];
return;
}