trick/trick_source/sim_services/Executive/Executive_create_threads.cpp
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

33 lines
874 B
C++

#include <iostream>
#include <sstream>
#include <sys/syscall.h>
#include "trick/Executive.hh"
int Trick::Executive::create_threads() {
unsigned int kk ;
/** @par Detailed Design */
/** @li Start up enough threads to handle the jobs specified in the S_define */
for ( kk = 1 ; kk < threads.size() ; kk++ ) {
// if this is a restart, thread may have already been created
if (threads[kk]->get_pthread_id() == 0) {
threads[kk]->create_thread() ;
}
// set the initial time of each thread to the main thread time.
threads[kk]->curr_time_tics = time_tics ;
}
/** @li Set the priority and CPU affinity for the main thread. */
threads[0]->set_pthread_id(pthread_self());
threads[0]->set_pid();
threads[0]->execute_priority() ;
threads[0]->execute_cpu_affinity() ;
return(0) ;
}