trick/trick_source/sim_services/VariableServer/var_server_ext.cpp
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

547 lines
12 KiB
C++

#include <iostream>
#include "trick/VariableServer.hh"
#include "trick/exec_proto.h"
#include "trick/message_proto.h"
#include "trick/message_type.h"
#include "trick/memorymanager_c_intf.h"
extern Trick::VariableServer * the_vs ;
Trick::VariableServerThread * get_vst() {
return the_vs->get_vst(pthread_self()) ;
}
int var_add(std::string in_name) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_add(in_name) ;
}
return(0) ;
}
int var_add(std::string in_name, std::string in_units) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_add(in_name, in_units) ;
}
return(0) ;
}
int var_remove(std::string in_name) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_remove(in_name) ;
}
return(0) ;
}
int var_units(std::string var_name , std::string units_name) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_units(var_name , units_name) ;
}
return(0) ;
}
int var_exists(std::string in_name) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_exists(in_name) ;
}
return(0) ;
}
int var_send() {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_send() ;
}
return(0) ;
}
int var_clear() {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_clear() ;
}
return(0) ;
}
int var_cycle(double in_rate) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_cycle(in_rate) ;
}
return(0) ;
}
int var_pause() {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->set_pause(true) ;
}
return(0) ;
}
int var_unpause() {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->set_pause(false) ;
}
return(0) ;
}
int var_exit() {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_exit() ;
}
return(0) ;
}
int var_debug(int level) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_debug(level) ;
}
return(0) ;
}
int var_ascii() {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_ascii() ;
}
return(0) ;
}
int var_binary() {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_binary() ;
}
return(0) ;
}
int var_retry_bad_ref() {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_retry_bad_ref() ;
}
return(0) ;
}
int var_binary_nonames() {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_binary_nonames() ;
}
return(0) ;
}
int var_set_copy_mode(int mode) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_set_copy_mode(mode) ;
if ( mode == VS_COPY_SCHEDULED ) {
the_vs->get_next_sync_call_time() ;
the_vs->get_next_freeze_call_time() ;
}
}
return 0 ;
}
int var_set_write_mode(int mode) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_set_write_mode(mode) ;
}
return 0 ;
}
int var_set_send_stdio(int mode) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->set_send_stdio((bool)mode) ;
}
return 0 ;
}
int var_sync(int mode) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_sync(mode) ;
if ( mode ) {
the_vs->get_next_sync_call_time() ;
the_vs->get_next_freeze_call_time() ;
}
}
return(0) ;
}
int var_set_frame_multiple(unsigned int mult) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_set_frame_multiple(mult) ;
}
return 0 ;
}
int var_set_frame_offset(unsigned int offset) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_set_frame_offset(offset) ;
}
return 0 ;
}
int var_set_freeze_frame_multiple(unsigned int mult) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_set_freeze_frame_multiple(mult) ;
}
return 0 ;
}
int var_set_freeze_frame_offset(unsigned int offset) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_set_freeze_frame_offset(offset) ;
}
return 0 ;
}
int var_byteswap(bool on_off) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_byteswap(on_off) ;
}
return(0) ;
}
int var_signal() {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_signal() ;
}
return(0) ;
}
int var_multicast(bool on_off) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->var_multicast(on_off) ;
}
return(0) ;
}
int var_write_stdio(int stream , std::string text ) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL and vst->get_send_stdio() == true) {
vst->write_stdio(stream, text) ;
} else {
if ( stream == 1 ) {
fprintf( stdout , "%s" , text.c_str() ) ;
} else {
fprintf( stderr , "%s" , text.c_str() ) ;
}
}
return(0) ;
}
int var_set_client_tag( std::string text ) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL) {
// tag char declared length is 80
if (text.length()>=80) {
text.resize(79);
}
strcpy(vst->get_connection().client_tag, text.c_str());
#if __linux
#ifdef __GNUC__
#if __GNUC__ >= 4 && __GNUC_MINOR__ >= 2
std::string short_str = std::string("VS_") + text.substr(0,12) ;
pthread_setname_np(pthread_self(), short_str.c_str()) ;
#endif
#endif
#endif
}
return(0) ;
}
int var_send_list_size() {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->send_list_size() ;
}
return(0) ;
}
int send_sie_resource() {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->send_sie_resource() ;
}
return 0 ;
}
int send_sie_class() {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->send_sie_class() ;
}
return 0 ;
}
int send_sie_enum() {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
vst->send_sie_enum() ;
}
return 0 ;
}
int send_sie_top_level_objects() {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
return vst->send_sie_top_level_objects() ;
}
return 0 ;
}
int send_file(std::string file_name) {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
return vst->send_file(file_name) ;
}
return 0 ;
}
// Command to turn on log to playback file
int var_server_log_on() {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
return vst->set_log_on() ;
}
return 0 ;
}
// Command to turn off log to playback file
int var_server_log_off() {
Trick::VariableServerThread * vst ;
vst = get_vst() ;
if (vst != NULL ) {
return vst->set_log_off() ;
}
return 0 ;
}
Trick::VariableServer * var_server_get_var_server() {
return the_vs ;
}
/**
* @relates Trick::VariableServer
* @copydoc Trick::VariableServer::get_hostname
* C wrapper Trick::VariableServer::get_hostname
*/
extern "C" const char * var_server_get_hostname() {
return(the_vs->get_hostname()) ;
}
/**
* @relates Trick::VariableServer
* @copydoc Trick::VariableServer::get_port
* C wrapper Trick::VariableServer::get_port
*/
extern "C" unsigned short var_server_get_port() {
return(the_vs->get_listen_thread().get_port()) ;
}
/**
* @relates Trick::VariableServer
* @copydoc Trick::VariableServer::set_port
* C wrapper Trick::VariableServer::set_port
*/
extern "C" void var_server_set_port(unsigned short port) {
the_vs->get_listen_thread().set_port(port);
}
/**
* @relates Trick::VariableServer
* @copydoc Trick::VariableServer::set_listen_socket
* C wrapper Trick::VariableServer::set_listen_socket
*/
extern "C" void var_server_set_source_address(const char * source_address) {
the_vs->get_listen_thread().set_source_address(source_address) ;
}
/**
* @relates Trick::VariableServer
* @copydoc Trick::VariableServer::get_user_tag
* C wrapper Trick::VariableServer::get_user_tag
*/
extern "C" const char * var_server_get_user_tag() {
return(the_vs->get_listen_thread().get_user_tag().c_str()) ;
}
/**
* @relates Trick::VariableServer
* @copydoc Trick::VariableServer::set_user_tag
* C wrapper Trick::VariableServer::set_user_tag
*/
extern "C" void var_server_set_user_tag(const char * in_tag) {
the_vs->get_listen_thread().set_user_tag(std::string(in_tag));
}
/**
* @relates Trick::VariableServer
* @copydoc Trick::VariableServer::get_enabled
* C wrapper Trick::VariableServer::get_enabled
*/
extern "C" int var_server_get_enabled() {
return(the_vs->get_enabled()) ;
}
/**
* @relates Trick::VariableServer
* @copydoc Trick::VariableServer::set_enabled
* C wrapper Trick::VariableServer::set_enabled
*/
extern "C" void var_server_set_enabled(int on_off) {
the_vs->set_enabled((bool)on_off) ;
}
/**
* @relates Trick::VariableServer
* @copydoc Trick::VariableServer::create_udp_socket
* C wrapper Trick::VariableServer::create_udp_socket
*/
extern "C" int var_server_create_tcp_socket(const char * source_address, unsigned short port) {
the_vs->create_tcp_socket(source_address, port) ;
return 0 ;
}
/**
* @relates Trick::VariableServer
* @copydoc Trick::VariableServer::create_udp_socket
* C wrapper Trick::VariableServer::create_udp_socket
*/
extern "C" int var_server_create_udp_socket(const char * source_address, unsigned short port) {
the_vs->create_udp_socket(source_address, port) ;
return 0 ;
}
/**
* @relates Trick::VariableServer
* @copydoc Trick::VariableServer::create_multicast_socket
* C wrapper Trick::VariableServer::create_multicast_socket
*/
extern "C" int var_server_create_multicast_socket(const char * mcast_address,
const char * source_address, unsigned short port) {
return the_vs->create_multicast_socket(mcast_address, source_address, port) ;
}
template<class T>
void var_set_value( V_DATA & v_data , T value ) ;
template<>
void var_set_value< double > ( V_DATA & v_data , double value ) {
v_data.value.d = value ;
v_data.type = TRICK_DOUBLE ;
}
template<>
void var_set_value< long long > ( V_DATA & v_data , long long value ) {
v_data.value.ll = value ;
v_data.type = TRICK_LONG_LONG ;
}
template<>
void var_set_value< const char * > ( V_DATA & v_data , const char * value ) {
v_data.value.cp = (char *)value ;
v_data.type = TRICK_STRING ;
}
template<>
void var_set_value< void * > ( V_DATA & v_data , void * value ) {
v_data.value.vp = value ;
v_data.type = TRICK_VOID_PTR ;
}
template<class T>
int var_set_base( const char * var , T value , const char * units ) {
REF2 *ref = ref_attributes((char *)var) ;
if ( ref != NULL ) {
if (ref->attr->io & TRICK_VAR_INPUT) {
V_TREE v_tree ;
V_DATA v_data ;
v_tree.v_data = &v_data ;
var_set_value( v_data , value) ;
ref->units = (char *)units ;
ref_assignment(ref , &v_tree) ;
free(ref) ;
} else {
message_publish(MSG_WARNING,"Cannot assign to %s because io_spec does not allow input\n", var) ;
}
}
return 0 ;
}
int var_set( const char * var , double value , const char * units ) {
return var_set_base(var, value, units) ;
}
int var_set( const char * var , long long value , const char * units ) {
return var_set_base(var, value, units) ;
}
int var_set( const char * var , const char * value , const char * units ) {
return var_set_base(var, value, units) ;
}
int var_set( const char * var , void * value , const char * units ) {
return var_set_base(var, value, units) ;
}