trick/include/trick/exec_proto.hh
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

25 lines
692 B
C++

#ifndef EXEC_PROTO_HH
#define EXEC_PROTO_HH
#include "trick/Executive.hh"
#include "trick/SimObject.hh"
Trick::Executive * exec_get_exec_cpp() ;
int exec_add_sim_object( Trick::SimObject * , const char * = NULL ) ;
int exec_remove_sim_object( Trick::SimObject * ) ;
int exec_get_sim_objects(std::vector<Trick::SimObject *>& in_sim_object_vector ) ;
Trick::JobData * exec_get_job(const char * job_name, unsigned int j_instance = 1 ) ;
Trick::JobData * exec_get_curr_job() ;
Trick::Threads * exec_get_thread( unsigned int thread_id ) ;
int exec_get_all_jobs_vector(std::vector<Trick::JobData *> & in_jobs_vector) ;
int exec_register_scheduler( Trick::Scheduler * scheduler ) ;
#endif