Maybe this is the last time we visit this issue, probably not. We were not processing typedefs of templates correctly... I found a way to process all templates whether they are the actual template, or a typedef of a template, through the same code. They were separate before. Fixing this issue has reduced the overall line count in FieldVisitor. That leads me to believe we're on the right track. refs #203
The Trick Simulation Environment is developed at the NASA Johnson Space Center. Trick’s flexible feature set enables users to build applications for all phases of space vehicle development including early vehicle design and performance evaluation, flight software development and testing, flight vehicle dynamic loads analysis, and virtual and hardware in the loop training. Trick’s purpose is to provide a common set of simulation capabilities allowing the domain experts to concentrate on their domain specific models, rather than simulation-specific functions like an job ordering, input file processing, or data recording.
Installing Trick
The Installing Trick wiki page includes instructions to install Trick.
User's Guide
The full User's Guide is in the wiki pages.
Tutorial
The Trick tutorial explaining how to start using Trick can be found in the docs directory.
License
Trick is released under the NASA Open Source Agreement Version 1.3 license.