Alex Lin 7bbaac1223 ATTRIBUTES for a member whose type is a typedef of a template are wrong
Maybe this is the last time we visit this issue, probably not.  We were not
processing typedefs of templates correctly... I found a way to process
all templates whether they are the actual template, or a typedef of a template,
through the same code.  They were separate before.  Fixing this issue has
reduced the overall line count in FieldVisitor. That leads me to believe
we're on the right track.

refs #203
2016-03-21 15:18:53 -05:00
2016-01-13 09:18:09 -06:00
2015-05-18 14:57:28 -05:00
2015-02-25 08:47:59 -06:00
2015-03-04 10:29:59 -06:00
2015-02-17 11:06:12 -06:00

trick_logo

The Trick Simulation Environment is developed at the NASA Johnson Space Center. Tricks flexible feature set enables users to build applications for all phases of space vehicle development including early vehicle design and performance evaluation, flight software development and testing, flight vehicle dynamic loads analysis, and virtual and hardware in the loop training. Tricks purpose is to provide a common set of simulation capabilities allowing the domain experts to concentrate on their domain specific models, rather than simulation-specific functions like an job ordering, input file processing, or data recording.

Installing Trick

The Installing Trick wiki page includes instructions to install Trick.

User's Guide

The full User's Guide is in the wiki pages.

Tutorial

The Trick tutorial explaining how to start using Trick can be found in the docs directory.

License

Trick is released under the NASA Open Source Agreement Version 1.3 license.

Description
Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.
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