trick/trick_source/sim_services/EventManager/EventInstrument.cpp
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

15 lines
363 B
C++

#include "trick/EventInstrument.hh"
#include "trick/exec_proto.hh"
Trick::EventInstrument::EventInstrument(Trick::Event * in_event, Trick::JobData * in_target_job) :
InstrumentBase(in_target_job),
event(in_event) {}
// The instrument call processes the event.
int Trick::EventInstrument::call() {
event->process(exec_get_time_tics()) ;
return 0 ;
}