trick/trick_source/sim_services/VariableServer/VariableServer_freeze_init.cpp
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

35 lines
994 B
C++

#include <iostream>
#include <sys/time.h>
#include "trick/VariableServer.hh"
#include "trick/variable_server_proto.h"
#include "trick/variable_server_sync_types.h"
#include "trick/TrickConstant.hh"
int Trick::VariableServer::freeze_init() {
long long next_call_tics ;
VariableServerThread * vst ;
std::map < pthread_t , VariableServerThread * >::iterator it ;
next_call_tics = TRICK_MAX_LONG_LONG ;
pthread_mutex_lock(&map_mutex) ;
for ( it = var_server_threads.begin() ; it != var_server_threads.end() ; it++ ) {
vst = (*it).second ;
vst->freeze_init() ;
if ( vst->get_freeze_next_tics() < next_call_tics ) {
next_call_tics = vst->get_freeze_next_tics() ;
}
}
pthread_mutex_unlock(&map_mutex) ;
//reschedule the current job. TODO: a call needs to be created to do this the OO way
if ( copy_data_freeze_job != NULL ) {
copy_data_freeze_job->next_tics = next_call_tics ;
}
return(0) ;
}