mirror of
https://github.com/nasa/trick.git
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19025d77ad
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
244 lines
5.5 KiB
C++
244 lines
5.5 KiB
C++
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#include <math.h>
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#include "trick/JobData.hh"
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#include "trick/SimObject.hh"
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long long Trick::JobData::time_tic_value = 0 ;
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Trick::JobData::JobData() {
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/** @par Detailed Design */
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/** @li initializes the job as enabled with 0 cycle rate. */
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disabled = false ;
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handled = false ;
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thread = 0 ;
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id = 0 ;
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sim_object_id = -1 ;
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job_class = -1 ;
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sup_class_data = NULL ;
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cycle = 0.0 ;
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start = 0.0 ;
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stop = 0.0 ;
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complete = false ;
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rt_start_time = -1;
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phase = 60000 ;
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system_job_class = 0 ;
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cycle_tics = 0 ;
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start_tics = 0 ;
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stop_tics = 0 ;
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next_tics = 0 ;
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frame_time = 0 ;
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}
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Trick::JobData::JobData(int in_thread, int in_id, std::string in_job_class_name , void* in_sup_class_data,
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double in_cycle, std::string in_name, std::string in_tag, int in_phase,
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double in_start, double in_stop) {
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/** @par Detailed Design */
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/** @li initializes the job according to arguments */
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disabled = false ;
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handled = false ;
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thread = in_thread ;
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id = in_id ;
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sim_object_id = -1 ;
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job_class = -1 ;
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job_class_name = in_job_class_name ;
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sup_class_data = in_sup_class_data ;
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cycle = in_cycle ;
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start = in_start ;
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stop = in_stop ;
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complete = false ;
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name = in_name ;
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add_tag(in_tag) ;
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rt_start_time = -1;
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phase = in_phase ;
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system_job_class = 0 ;
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cycle_tics = 0 ;
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start_tics = 0 ;
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stop_tics = 0 ;
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next_tics = 0 ;
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frame_time = 0 ;
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}
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void Trick::JobData::enable() {
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disabled = false ;
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}
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void Trick::JobData::disable() {
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disabled = true ;
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}
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bool Trick::JobData::get_handled() {
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return(handled) ;
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}
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int Trick::JobData::set_handled(bool yes_no) {
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handled = yes_no ;
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return(0) ;
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}
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int Trick::JobData::set_time_tic_value(long long in_time_tic_value) {
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time_tic_value = in_time_tic_value ;
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return 0 ;
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}
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int Trick::JobData::set_cycle(double in_cycle) {
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cycle = in_cycle ;
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calc_cycle_tics() ;
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return 0 ;
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}
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int Trick::JobData::calc_cycle_tics() {
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cycle_tics = (long long)round(cycle * time_tic_value) ;
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return 0 ;
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}
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int Trick::JobData::set_next_call_time(long long time_tics) {
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if ( next_tics > time_tics ) {
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next_tics = time_tics - ( time_tics % cycle_tics ) + cycle_tics ;
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} else {
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next_tics = time_tics ;
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}
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return 0 ;
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}
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int Trick::JobData::set_system_job_class(bool yes_no) {
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system_job_class = yes_no ;
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return(0) ;
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}
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int Trick::JobData::add_tag( std::string in_tag ) {
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if ( ! in_tag.empty() ) {
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tags.insert(in_tag) ;
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}
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return(0) ;
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}
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int Trick::JobData::add_depend( JobData * depend_job ) {
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depends.push_back(depend_job) ;
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return(0) ;
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}
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int Trick::JobData::add_inst_before( InstrumentBase * in_job ) {
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std::vector<Trick::InstrumentBase*>::size_type ii ;
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for ( ii = 0 ; ii < inst_before.size() ; ++ii ) {
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if ( in_job->phase < inst_before[ii]->phase ) {
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break ;
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}
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}
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inst_before.insert( inst_before.begin() + ii, in_job ) ;
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return 0 ;
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}
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int Trick::JobData::add_inst_after( InstrumentBase * in_job ) {
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std::vector<Trick::InstrumentBase*>::size_type ii ;
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for ( ii = 0 ; ii < inst_after.size() ; ++ii ) {
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if ( in_job->phase < inst_after[ii]->phase ) {
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break ;
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}
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}
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inst_after.insert( inst_after.begin() + ii, in_job ) ;
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return 0 ;
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}
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int Trick::JobData::remove_inst( std::string job_name ) {
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int ii , size ;
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size = inst_before.size() ;
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for ( ii = size - 1 ; ii >= 0 ; ii-- ) {
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if ( ! inst_before[ii]->name.compare(job_name) ) {
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inst_before.erase( inst_before.begin() + ii ) ;
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}
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}
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size = inst_after.size() ;
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for ( ii = size - 1 ; ii >= 0 ; ii-- ) {
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if ( ! inst_after[ii]->name.compare(job_name) ) {
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inst_after.erase( inst_after.begin() + ii ) ;
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}
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}
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return 0 ;
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}
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int Trick::JobData::call() {
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int ret ;
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unsigned int ii , size ;
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InstrumentBase * curr_job ;
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size = inst_before.size() ;
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for ( ii = 0 ; ii < size ; ii++ ) {
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curr_job = inst_before[ii] ;
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curr_job->call() ;
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}
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ret = parent_object->call_function(this) ;
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size = inst_after.size() ;
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for ( ii = 0 ; ii < size ; ii++ ) {
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curr_job = inst_after[ii] ;
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curr_job->call() ;
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}
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return ret ;
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}
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double Trick::JobData::call_double() {
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double ret ;
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unsigned int ii , size ;
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InstrumentBase * curr_job ;
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size = inst_before.size() ;
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for ( ii = 0 ; ii < size ; ii++ ) {
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curr_job = inst_before[ii] ;
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curr_job->call() ;
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}
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ret = parent_object->call_function_double(this) ;
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size = inst_after.size() ;
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for ( ii = 0 ; ii < size ; ii++ ) {
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curr_job = inst_after[ii] ;
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curr_job->call() ;
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}
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return ret ;
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}
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int Trick::JobData::copy_from_checkpoint( JobData * in_job ) {
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/** @par Detailed Design */
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/** @li resets the current job disabled, cycle rate, and job class name and phase from
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incoming job data */
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disabled = in_job->disabled ;
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complete = in_job->complete ;
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handled = in_job->handled ;
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cycle = in_job->cycle ;
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start = in_job->start ;
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stop = in_job->stop ;
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job_class_name = in_job->job_class_name ;
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phase = in_job->phase ;
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system_job_class = in_job->system_job_class ;
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thread = in_job->thread ;
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cycle_tics = in_job->cycle_tics ;
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start_tics = in_job->start_tics ;
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stop_tics = in_job->stop_tics ;
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next_tics = in_job->next_tics ;
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return(0) ;
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}
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