trick/trick_sims/Cannon/SIM_cannon_aero
Alex Lin 35cec634e5 Convert old units to udunits in test code
Changed all of the old units to the new udunit strings.

refs #261
2016-06-30 10:03:39 -05:00
..
Modified_data Consolidate all of the Cannon sims into one directory. refs #191 2016-02-23 11:44:18 -06:00
RUN_curveball Consolidate all of the Cannon sims into one directory. refs #191 2016-02-23 11:44:18 -06:00
RUN_fastball Consolidate all of the Cannon sims into one directory. refs #191 2016-02-23 11:44:18 -06:00
RUN_test Convert old units to udunits in test code 2016-06-30 10:03:39 -05:00
README.md Consolidate all of the Cannon sims into one directory. refs #191 2016-02-23 11:44:18 -06:00
S_define Consolidate all of the Cannon sims into one directory. refs #191 2016-02-23 11:44:18 -06:00
S_overrides.mk Consolidate all of the Cannon sims into one directory. refs #191 2016-02-23 11:44:18 -06:00

#SIM_cannon_aero

This simulation is described in the Trick Tutorial, Section 8.

It introduces Trick's collect mechanism while adding aero-dynamic forces to the cannon ball (or is it a baseball?) to simulate throwing a curve ball and a fast ball. Ok, it's a cannon that shoots curveballs and fast balls. Just go with it.