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20 lines
275 B
C++
20 lines
275 B
C++
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#ifndef SCENE_HH
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#define SCENE_HH
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#include "Camera.hh"
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#include "SceneElement.hh"
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#include <vector>
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typedef struct {
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double pos[3];
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double R[3][3];
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} ElementState;
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typedef struct {
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ElementState satellite;
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// ElementState satellite2;
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} Comm_packet;
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#endif
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