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Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.
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* update checkpoint_map.hh #1093 * #1093 update checkpoint_pair.hh * #1093 update checkpoint_queue.hh * #1093 update MM_write_checkpoint.cc * #1093 update units_attach.i * #1093 update checkpoint_sequence_stl.hh * #1093 update checkpoint_stack.hh * #1093 update swig_extend_str.i * #1093 update swig_int_templates.hh * #1093 update checkpoint_stack.hh and swig_int_typemap.i * #1093 fix c_str issue without adding memory leaks * #1093 fix c_str issue without adding memory leaks * #1093 remove dangling pointers in injector sim object (without causing memory leaks) * #1093 remove dangling pointers in injector sim object (without causing memory leaks) * #1093 remove dangling pointers in Event Manaager sim object (without causing memory leaks) * #1093 fix MonteCarlo_c_intf dangling pointers Co-authored-by: Fennell, Scott P 263712616 <scott.p.fennell@nasa.gov> closes #1093 |
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include/trick | ||
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test | ||
trick_sims | ||
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README.md | ||
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The Trick Simulation Environment, developed at the NASA Johnson Space Center, is a powerful simulation development framework that enables users to build applications for all phases of space vehicle development. Trick expedites the creation of simulations for early vehicle design, performance evaluation, flight software development, flight vehicle dynamic load analysis, and virtual/hardware in the loop training. Trick's purpose is to provide a common set of simulation capabilities that allow users to concentrate on their domain specific models, rather than simulation-specific functions like job ordering, input file processing, or data recording.
Install Guide | Tutorial | Documentation |
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Follow the installation guide to properly configure Trick on your operating system. | Complete the tutorial to become familiar with the basics. | Visit the documentation for a more complete understanding of Trick. |
Related Projects | Frequently Asked Questions | How-To Guides |
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View some of the many projects that use Trick. | Read some of the most frequently asked questions pertaining to Trick. | See a collection of how-to guides detailing common Trick processes. |
Trick is released under the NASA Open Source Agreement Version 1.3 license.