trick/include/trick/EnumAttributesMap.hh
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

71 lines
1.9 KiB
C++

/**
* Provides a map of class/struct attributes and enumeration attributes
*/
#ifndef ENUMATTRIBUTESMAP_HH
#define ENUMATTRIBUTESMAP_HH
#include <map>
#include <string>
#include <fstream>
#include "trick/attributes.h"
namespace Trick {
/**
* These maps stores all the attributes by class/struct/enum name
* So these 2 classes could inherit from a template or something fancy, but
* they are so simple I decided to leave them separate.
*/
class EnumAttributesMap {
public:
/**
* Returns a pointer to the singleton Trick::AttributesMap instance.
* @return A pointer to Trick::AttributesMap.
*/
static EnumAttributesMap * attributes_map() {
if ( pInstance == NULL ) {
pInstance = new Trick::EnumAttributesMap() ;
}
return pInstance ;
}
EnumAttributesMap() {} ;
~EnumAttributesMap() {} ;
/**
* Adds a type and the corresponding attributes
* @param type The name of the type.
* @param attr Pointer to the attributes.
*/
void add_attr( std::string type , ENUM_ATTR * attr ) {
name_to_attr_map[type] = attr ;
}
/**
* Gets the attributes of a type.
* @param type The name of the type.
* @return The attributes of the type.
*/
ENUM_ATTR * get_attr( std::string type ) {
if ( name_to_attr_map.find(type) != name_to_attr_map.end() ) {
return name_to_attr_map[type] ;
}
return NULL ;
}
void print_xml( std::ofstream & outfile ) ;
private:
std::map<std::string, ENUM_ATTR *> name_to_attr_map ;
static EnumAttributesMap * pInstance ;
} ;
}
#endif