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* Add capability to list current variable server connections in JSON ref #678 * Add client tag to the connection info. * Name consistency tweak in generation of JSON variable-server connection list. ref #732 * Add client IP address and port. ref #732 * Output should be going to the stringstream, not std::cout. Ref #732
45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
/*
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PURPOSE:
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(VariableServerReference)
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*/
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#ifndef VARIABLESERVERREFERENCE_HH
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#define VARIABLESERVERREFERENCE_HH
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#include <iostream>
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#include "trick/reference.h"
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union cv_converter ;
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#define MAX_ARRAY_LENGTH 4096
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namespace Trick {
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/**
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This class provides reference information for variables requested from the variable server by the client.
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@author Alex Lin
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*/
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class VariableReference {
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public:
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VariableReference(REF2 * in_ref) ;
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~VariableReference() ;
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friend std::ostream& operator<< (std::ostream& s, const Trick::VariableReference& vref);
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/** Pointer to trick variable reference structure.\n */
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REF2 * ref ;
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cv_converter * conversion_factor ; // ** udunits conversion factor
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void * buffer_in ;
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void * buffer_out ;
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void * address ; // -- address of data copied to buffer
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int size ; // -- size of data copied to buffer
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TRICK_TYPE string_type ; // -- indicate if this is a string or wstring
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bool need_deref ; // -- inidicate this is a painter to be dereferenced
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} ;
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}
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#endif
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