trick/include/trick/STLUtilities.hh
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

15 lines
245 B
C++

#ifndef STLUTILITIES_HH
#define STLUTILITIES_HH
#include <string>
namespace Trick {
void delete_trick_stl( std::string object_name , unsigned int stl_id) ;
void delete_trick_map_stl( std::string obj_name , unsigned int stl_id ) ;
}
#endif