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5a7cd1839b
I created an ODE directory and moved the ODE sims into it. I moved the Ball++ models into SIM_Ball++_L1 and flattened the directory structure. refs #191
13 lines
209 B
C++
13 lines
209 B
C++
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#include "DrawStuffObject.hh"
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#include "DrawStuff.hh"
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DrawStuffObject::~DrawStuffObject() {}
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void DrawStuffObject::add_object() {
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DrawStuff::add_object(this) ;
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}
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void DrawStuffObject::command(int) {
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}
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