ddj116 483cacfafd
MonteCarloGenerate: Provide more metadata on dispersions (#1608)
* Add type, dispersion, min_value, max_value and other relevant internal
  members of MonteCarloVariable* classes to the output of
  MonteCarlo_Meta_data_output. Motivation is for users wanting to post-process
  dispersion parameters used during generation of runs
* Protect against invalid memory access when length of values is zero in
  MonteCarloVariableRandomStringSet::generate_assignment(). Add a new
  verif sim warning case to cover these new lines
* Update new verif data for SIM_mc_generation to support these changes

Closes #1574

Co-authored-by: Dan Jordan <daniel.d.jordan@nasa.gov>
2023-12-01 10:09:17 -06:00
2023-09-27 14:31:16 -05:00
2015-02-25 08:47:59 -06:00
2023-09-29 13:08:35 -05:00
2017-10-05 14:54:39 -05:00
2020-08-28 14:52:23 -05:00

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The Trick Simulation Environment, developed at the NASA Johnson Space Center, is a powerful simulation development framework that enables users to build applications for all phases of space vehicle development. Trick expedites the creation of simulations for early vehicle design, performance evaluation, flight software development, flight vehicle dynamic load analysis, and virtual/hardware in the loop training. Trick's purpose is to provide a common set of simulation capabilities that allow users to concentrate on their domain specific models, rather than simulation-specific functions like job ordering, input file processing, or data recording.

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Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.
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