trick/include/trick/RemoteShell.hh
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

25 lines
566 B
C++

/*
PURPOSE: (Monte carlo structures)
REFERENCE: (Trick Users Guide)
ASSUMPTIONS AND LIMITATIONS: (None)
PROGRAMMERS: ((Keith Vetter) (LinCom) (7/2003))
*/
#ifndef REMOTESHELL_HH
#define REMOTESHELL_HH
namespace Trick {
enum RemoteShell {
TRICK_SSH, /* Secure encrypted shell(Default) */
TRICK_RSH, /* Insecure rlogin shell */
TRICK_USER_REMOTE_SH /* user defined remote shell */
} ;
} ;
//void write_monte_output(MonteWork *MW);
#endif