trick/trick_source/sim_services/VariableServer/VariableServer_freeze_init.cpp

31 lines
930 B
C++

#include <iostream>
#include <sys/time.h>
#include "trick/VariableServer.hh"
#include "trick/variable_server_proto.h"
#include "trick/variable_server_sync_types.h"
#include "trick/TrickConstant.hh"
int Trick::VariableServer::freeze_init() {
long long next_call_tics = TRICK_MAX_LONG_LONG ;
pthread_mutex_lock(&map_mutex) ;
for ( auto it = var_server_sessions.begin() ; it != var_server_sessions.end() ; it++ ) {
VariableServerSession * session = (*it).second ;
session->freeze_init() ;
if ( session->get_freeze_next_tics() < next_call_tics ) {
next_call_tics = session->get_freeze_next_tics() ;
}
}
pthread_mutex_unlock(&map_mutex) ;
//reschedule the current job. TODO: a call needs to be created to do this the OO way
if ( copy_and_write_freeze_job != NULL ) {
copy_and_write_freeze_job->next_tics = next_call_tics ;
}
return(0) ;
}